[PATCH v3 2/4] d3dx10: Implement D3DX10GetImageInfoFromFileW().
Ziqing Hui
zhui at codeweavers.com
Tue Sep 29 20:53:25 CDT 2020
I'm agree that that it's better to call heap_free().
On 9/29/20 4:30 PM, Matteo Bruni wrote:
> On Fri, Sep 25, 2020 at 5:12 AM Ziqing Hui <zhui at codeweavers.com> wrote:
> The patch is okay but I wonder what's that free_file_buffer() about:
> are you planning to extend it later on? Otherwise it seems better to
> just call heap_free() right away, I think.
>
> Just let me know, I can sign-off with or without that part amended, no
> need to resend.
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