On Wed, 30 Sep 2020 at 03:54, Zebediah Figura <z.figura12 at gmail.com> wrote: > +static void test_deferred_context_rendering(void) > +{ > + ID3D11DeviceContext *immediate, *deferred; > + struct d3d11_test_context test_context; > + D3D11_MAPPED_SUBRESOURCE map_desc; This variable is unused.