[PATCH vkd3d v2 1/6] vkd3d-shader: Rename HLSL_IR_ASSIGNMENT to HLSL_IR_STORE.

Zebediah Figura zfigura at codeweavers.com
Sun Apr 4 23:32:00 CDT 2021


Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
---
 libs/vkd3d-shader/hlsl.c         | 64 ++++++++++++++++----------------
 libs/vkd3d-shader/hlsl.h         | 22 +++++------
 libs/vkd3d-shader/hlsl.y         | 50 ++++++++++++-------------
 libs/vkd3d-shader/hlsl_codegen.c | 59 +++++++++++++++--------------
 4 files changed, 97 insertions(+), 98 deletions(-)

diff --git a/libs/vkd3d-shader/hlsl.c b/libs/vkd3d-shader/hlsl.c
index 53b9db36..926e2746 100644
--- a/libs/vkd3d-shader/hlsl.c
+++ b/libs/vkd3d-shader/hlsl.c
@@ -418,28 +418,28 @@ static bool type_is_single_reg(const struct hlsl_type *type)
     return type->type == HLSL_CLASS_SCALAR || type->type == HLSL_CLASS_VECTOR;
 }
 
-struct hlsl_ir_assignment *hlsl_new_assignment(struct hlsl_ir_var *var, struct hlsl_ir_node *offset,
+struct hlsl_ir_store *hlsl_new_store(struct hlsl_ir_var *var, struct hlsl_ir_node *offset,
         struct hlsl_ir_node *rhs, unsigned int writemask, struct vkd3d_shader_location loc)
 {
-    struct hlsl_ir_assignment *assign;
+    struct hlsl_ir_store *store;
 
     if (!writemask && type_is_single_reg(rhs->data_type))
         writemask = (1 << rhs->data_type->dimx) - 1;
 
-    if (!(assign = vkd3d_malloc(sizeof(*assign))))
+    if (!(store = vkd3d_malloc(sizeof(*store))))
         return NULL;
 
-    init_node(&assign->node, HLSL_IR_ASSIGNMENT, NULL, loc);
-    assign->lhs.var = var;
-    hlsl_src_from_node(&assign->lhs.offset, offset);
-    hlsl_src_from_node(&assign->rhs, rhs);
-    assign->writemask = writemask;
-    return assign;
+    init_node(&store->node, HLSL_IR_STORE, NULL, loc);
+    store->lhs.var = var;
+    hlsl_src_from_node(&store->lhs.offset, offset);
+    hlsl_src_from_node(&store->rhs, rhs);
+    store->writemask = writemask;
+    return store;
 }
 
-struct hlsl_ir_assignment *hlsl_new_simple_assignment(struct hlsl_ir_var *lhs, struct hlsl_ir_node *rhs)
+struct hlsl_ir_store *hlsl_new_simple_store(struct hlsl_ir_var *lhs, struct hlsl_ir_node *rhs)
 {
-    return hlsl_new_assignment(lhs, NULL, rhs, 0, rhs->loc);
+    return hlsl_new_store(lhs, NULL, rhs, 0, rhs->loc);
 }
 
 struct hlsl_ir_constant *hlsl_new_uint_constant(struct hlsl_ctx *ctx, unsigned int n,
@@ -830,13 +830,13 @@ const char *hlsl_node_type_to_string(enum hlsl_ir_node_type type)
 {
     static const char * const names[] =
     {
-        "HLSL_IR_ASSIGNMENT",
         "HLSL_IR_CONSTANT",
         "HLSL_IR_EXPR",
         "HLSL_IR_IF",
         "HLSL_IR_LOAD",
         "HLSL_IR_LOOP",
         "HLSL_IR_JUMP",
+        "HLSL_IR_STORE",
         "HLSL_IR_SWIZZLE",
     };
 
@@ -909,14 +909,14 @@ static const char *debug_writemask(DWORD writemask)
     return vkd3d_dbg_sprintf(".%s", string);
 }
 
-static void dump_ir_assignment(struct vkd3d_string_buffer *buffer, const struct hlsl_ir_assignment *assign)
+static void dump_ir_assignment(struct vkd3d_string_buffer *buffer, const struct hlsl_ir_store *store)
 {
     vkd3d_string_buffer_printf(buffer, "= (");
-    dump_deref(buffer, &assign->lhs);
-    if (assign->writemask != VKD3DSP_WRITEMASK_ALL)
-        vkd3d_string_buffer_printf(buffer, "%s", debug_writemask(assign->writemask));
+    dump_deref(buffer, &store->lhs);
+    if (store->writemask != VKD3DSP_WRITEMASK_ALL)
+        vkd3d_string_buffer_printf(buffer, "%s", debug_writemask(store->writemask));
     vkd3d_string_buffer_printf(buffer, " ");
-    dump_src(buffer, &assign->rhs);
+    dump_src(buffer, &store->rhs);
     vkd3d_string_buffer_printf(buffer, ")");
 }
 
@@ -1111,10 +1111,6 @@ static void dump_instr(struct vkd3d_string_buffer *buffer, const struct hlsl_ir_
 
     switch (instr->type)
     {
-        case HLSL_IR_ASSIGNMENT:
-            dump_ir_assignment(buffer, hlsl_ir_assignment(instr));
-            break;
-
         case HLSL_IR_CONSTANT:
             dump_ir_constant(buffer, hlsl_ir_constant(instr));
             break;
@@ -1139,6 +1135,10 @@ static void dump_instr(struct vkd3d_string_buffer *buffer, const struct hlsl_ir_
             dump_ir_loop(buffer, hlsl_ir_loop(instr));
             break;
 
+        case HLSL_IR_STORE:
+            dump_ir_assignment(buffer, hlsl_ir_store(instr));
+            break;
+
         case HLSL_IR_SWIZZLE:
             dump_ir_swizzle(buffer, hlsl_ir_swizzle(instr));
             break;
@@ -1198,13 +1198,6 @@ void hlsl_free_instr_list(struct list *list)
     vkd3d_free(list);
 }
 
-static void free_ir_assignment(struct hlsl_ir_assignment *assignment)
-{
-    hlsl_src_remove(&assignment->rhs);
-    hlsl_src_remove(&assignment->lhs.offset);
-    vkd3d_free(assignment);
-}
-
 static void free_ir_constant(struct hlsl_ir_constant *constant)
 {
     vkd3d_free(constant);
@@ -1251,6 +1244,13 @@ static void free_ir_loop(struct hlsl_ir_loop *loop)
     vkd3d_free(loop);
 }
 
+static void free_ir_store(struct hlsl_ir_store *store)
+{
+    hlsl_src_remove(&store->rhs);
+    hlsl_src_remove(&store->lhs.offset);
+    vkd3d_free(store);
+}
+
 static void free_ir_swizzle(struct hlsl_ir_swizzle *swizzle)
 {
     hlsl_src_remove(&swizzle->val);
@@ -1261,10 +1261,6 @@ void hlsl_free_instr(struct hlsl_ir_node *node)
 {
     switch (node->type)
     {
-        case HLSL_IR_ASSIGNMENT:
-            free_ir_assignment(hlsl_ir_assignment(node));
-            break;
-
         case HLSL_IR_CONSTANT:
             free_ir_constant(hlsl_ir_constant(node));
             break;
@@ -1289,6 +1285,10 @@ void hlsl_free_instr(struct hlsl_ir_node *node)
             free_ir_loop(hlsl_ir_loop(node));
             break;
 
+        case HLSL_IR_STORE:
+            free_ir_store(hlsl_ir_store(node));
+            break;
+
         case HLSL_IR_SWIZZLE:
             free_ir_swizzle(hlsl_ir_swizzle(node));
             break;
diff --git a/libs/vkd3d-shader/hlsl.h b/libs/vkd3d-shader/hlsl.h
index cf12f63f..c82cd4f5 100644
--- a/libs/vkd3d-shader/hlsl.h
+++ b/libs/vkd3d-shader/hlsl.h
@@ -139,13 +139,13 @@ struct hlsl_struct_field
 
 enum hlsl_ir_node_type
 {
-    HLSL_IR_ASSIGNMENT = 0,
     HLSL_IR_CONSTANT,
     HLSL_IR_EXPR,
     HLSL_IR_IF,
     HLSL_IR_LOAD,
     HLSL_IR_LOOP,
     HLSL_IR_JUMP,
+    HLSL_IR_STORE,
     HLSL_IR_SWIZZLE,
 };
 
@@ -352,7 +352,7 @@ struct hlsl_ir_load
     struct hlsl_deref src;
 };
 
-struct hlsl_ir_assignment
+struct hlsl_ir_store
 {
     struct hlsl_ir_node node;
     struct hlsl_deref lhs;
@@ -420,12 +420,6 @@ enum hlsl_error_level
     HLSL_LEVEL_NOTE,
 };
 
-static inline struct hlsl_ir_assignment *hlsl_ir_assignment(const struct hlsl_ir_node *node)
-{
-    assert(node->type == HLSL_IR_ASSIGNMENT);
-    return CONTAINING_RECORD(node, struct hlsl_ir_assignment, node);
-}
-
 static inline struct hlsl_ir_constant *hlsl_ir_constant(const struct hlsl_ir_node *node)
 {
     assert(node->type == HLSL_IR_CONSTANT);
@@ -462,6 +456,12 @@ static inline struct hlsl_ir_loop *hlsl_ir_loop(const struct hlsl_ir_node *node)
     return CONTAINING_RECORD(node, struct hlsl_ir_loop, node);
 }
 
+static inline struct hlsl_ir_store *hlsl_ir_store(const struct hlsl_ir_node *node)
+{
+    assert(node->type == HLSL_IR_STORE);
+    return CONTAINING_RECORD(node, struct hlsl_ir_store, node);
+}
+
 static inline struct hlsl_ir_swizzle *hlsl_ir_swizzle(const struct hlsl_ir_node *node)
 {
     assert(node->type == HLSL_IR_SWIZZLE);
@@ -520,8 +520,6 @@ struct hlsl_ir_var *hlsl_get_var(struct hlsl_scope *scope, const char *name) DEC
 
 struct hlsl_type *hlsl_new_array_type(struct hlsl_ctx *ctx, struct hlsl_type *basic_type,
         unsigned int array_size) DECLSPEC_HIDDEN;
-struct hlsl_ir_assignment *hlsl_new_assignment(struct hlsl_ir_var *var, struct hlsl_ir_node *offset,
-        struct hlsl_ir_node *rhs, unsigned int writemask, struct vkd3d_shader_location loc) DECLSPEC_HIDDEN;
 struct hlsl_ir_node *hlsl_new_binary_expr(enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1,
         struct hlsl_ir_node *arg2) DECLSPEC_HIDDEN;
 struct hlsl_ir_expr *hlsl_new_cast(struct hlsl_ir_node *node, struct hlsl_type *type,
@@ -534,8 +532,10 @@ struct hlsl_ir_jump *hlsl_new_jump(enum hlsl_ir_jump_type type, struct vkd3d_sha
 struct hlsl_ir_load *hlsl_new_load(struct hlsl_ir_var *var, struct hlsl_ir_node *offset, struct hlsl_type *type,
         struct vkd3d_shader_location loc) DECLSPEC_HIDDEN;
 struct hlsl_ir_loop *hlsl_new_loop(struct vkd3d_shader_location loc) DECLSPEC_HIDDEN;
-struct hlsl_ir_assignment *hlsl_new_simple_assignment(struct hlsl_ir_var *lhs,
+struct hlsl_ir_store *hlsl_new_simple_store(struct hlsl_ir_var *lhs,
         struct hlsl_ir_node *rhs) DECLSPEC_HIDDEN;
+struct hlsl_ir_store *hlsl_new_store(struct hlsl_ir_var *var, struct hlsl_ir_node *offset,
+        struct hlsl_ir_node *rhs, unsigned int writemask, struct vkd3d_shader_location loc) DECLSPEC_HIDDEN;
 struct hlsl_type *hlsl_new_struct_type(struct hlsl_ctx *ctx, const char *name, struct list *fields) DECLSPEC_HIDDEN;
 struct hlsl_ir_swizzle *hlsl_new_swizzle(struct hlsl_ctx *ctx, DWORD s, unsigned int components,
         struct hlsl_ir_node *val, struct vkd3d_shader_location *loc) DECLSPEC_HIDDEN;
diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y
index ab7059d3..6216b100 100644
--- a/libs/vkd3d-shader/hlsl.y
+++ b/libs/vkd3d-shader/hlsl.y
@@ -499,14 +499,14 @@ static struct hlsl_ir_jump *add_return(struct hlsl_ctx *ctx, struct list *instrs
 
     if (return_value)
     {
-        struct hlsl_ir_assignment *assignment;
+        struct hlsl_ir_store *store;
 
         if (!(return_value = add_implicit_conversion(ctx, instrs, return_value, return_type, &loc)))
             return NULL;
 
-        if (!(assignment = hlsl_new_simple_assignment(ctx->cur_function->return_var, return_value)))
+        if (!(store = hlsl_new_simple_store(ctx->cur_function->return_var, return_value)))
             return NULL;
-        list_add_after(&return_value->entry, &assignment->node.entry);
+        list_add_after(&return_value->entry, &store->node.entry);
     }
     else if (!hlsl_type_is_void(return_type))
     {
@@ -543,17 +543,17 @@ static struct hlsl_ir_load *add_load(struct hlsl_ctx *ctx, struct list *instrs,
     }
     else
     {
-        struct hlsl_ir_assignment *assign;
+        struct hlsl_ir_store *store;
         char name[27];
 
         sprintf(name, "<deref-%p>", var_node);
         if (!(var = hlsl_new_synthetic_var(ctx, name, var_node->data_type, var_node->loc)))
             return NULL;
 
-        if (!(assign = hlsl_new_simple_assignment(var, var_node)))
+        if (!(store = hlsl_new_simple_store(var, var_node)))
             return NULL;
 
-        list_add_tail(instrs, &assign->node.entry);
+        list_add_tail(instrs, &store->node.entry);
     }
 
     if (!(load = hlsl_new_load(var, offset, data_type, loc)))
@@ -900,7 +900,7 @@ static unsigned int evaluate_array_dimension(struct hlsl_ir_node *node)
             FIXME("Unhandled type %s.\n", hlsl_node_type_to_string(node->type));
             return 0;
 
-        case HLSL_IR_ASSIGNMENT:
+        case HLSL_IR_STORE:
         default:
             WARN("Invalid node type %s.\n", hlsl_node_type_to_string(node->type));
             return 0;
@@ -1216,7 +1216,7 @@ static struct hlsl_ir_node *add_assignment(struct hlsl_ctx *ctx, struct list *in
         enum parse_assign_op assign_op, struct hlsl_ir_node *rhs)
 {
     struct hlsl_type *lhs_type = lhs->data_type;
-    struct hlsl_ir_assignment *assign;
+    struct hlsl_ir_store *store;
     struct hlsl_ir_expr *copy;
     DWORD writemask = 0;
 
@@ -1239,7 +1239,7 @@ static struct hlsl_ir_node *add_assignment(struct hlsl_ctx *ctx, struct list *in
             return NULL;
     }
 
-    if (!(assign = vkd3d_malloc(sizeof(*assign))))
+    if (!(store = vkd3d_malloc(sizeof(*store))))
         return NULL;
 
     while (lhs->type != HLSL_IR_LOAD)
@@ -1247,7 +1247,7 @@ static struct hlsl_ir_node *add_assignment(struct hlsl_ctx *ctx, struct list *in
         if (lhs->type == HLSL_IR_EXPR && hlsl_ir_expr(lhs)->op == HLSL_IR_UNOP_CAST)
         {
             FIXME("Cast on the lhs.\n");
-            vkd3d_free(assign);
+            vkd3d_free(store);
             return NULL;
         }
         else if (lhs->type == HLSL_IR_SWIZZLE)
@@ -1261,13 +1261,13 @@ static struct hlsl_ir_node *add_assignment(struct hlsl_ctx *ctx, struct list *in
             if (!invert_swizzle(&s, &writemask, &width))
             {
                 hlsl_error(ctx, lhs->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_WRITEMASK, "Invalid writemask.");
-                vkd3d_free(assign);
+                vkd3d_free(store);
                 return NULL;
             }
 
             if (!(new_swizzle = hlsl_new_swizzle(ctx, s, width, rhs, &swizzle->node.loc)))
             {
-                vkd3d_free(assign);
+                vkd3d_free(store);
                 return NULL;
             }
             list_add_tail(instrs, &new_swizzle->node.entry);
@@ -1278,17 +1278,17 @@ static struct hlsl_ir_node *add_assignment(struct hlsl_ctx *ctx, struct list *in
         else
         {
             hlsl_error(ctx, lhs->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_LVALUE, "Invalid lvalue.");
-            vkd3d_free(assign);
+            vkd3d_free(store);
             return NULL;
         }
     }
 
-    init_node(&assign->node, HLSL_IR_ASSIGNMENT, NULL, lhs->loc);
-    assign->writemask = writemask;
-    assign->lhs.var = hlsl_ir_load(lhs)->src.var;
-    hlsl_src_from_node(&assign->lhs.offset, hlsl_ir_load(lhs)->src.offset.node);
-    hlsl_src_from_node(&assign->rhs, rhs);
-    list_add_tail(instrs, &assign->node.entry);
+    init_node(&store->node, HLSL_IR_STORE, NULL, lhs->loc);
+    store->writemask = writemask;
+    store->lhs.var = hlsl_ir_load(lhs)->src.var;
+    hlsl_src_from_node(&store->lhs.offset, hlsl_ir_load(lhs)->src.offset.node);
+    hlsl_src_from_node(&store->rhs, rhs);
+    list_add_tail(instrs, &store->node.entry);
 
     /* Don't use the instruction itself as a source, as this makes structure
      * splitting easier. Instead copy it here. Since we retrieve sources from
@@ -1355,7 +1355,7 @@ static void struct_var_initializer(struct hlsl_ctx *ctx, struct list *list, stru
     LIST_FOR_EACH_ENTRY(field, type->e.elements, struct hlsl_struct_field, entry)
     {
         struct hlsl_ir_node *node = initializer->args[i];
-        struct hlsl_ir_assignment *assign;
+        struct hlsl_ir_store *store;
         struct hlsl_ir_constant *c;
 
         if (i++ >= initializer->args_count)
@@ -1367,9 +1367,9 @@ static void struct_var_initializer(struct hlsl_ctx *ctx, struct list *list, stru
                 break;
             list_add_tail(list, &c->node.entry);
 
-            if (!(assign = hlsl_new_assignment(var, &c->node, node, 0, node->loc)))
+            if (!(store = hlsl_new_store(var, &c->node, node, 0, node->loc)))
                 break;
-            list_add_tail(list, &assign->node.entry);
+            list_add_tail(list, &store->node.entry);
         }
         else
             FIXME("Initializing with \"mismatched\" fields is not supported yet.\n");
@@ -2724,8 +2724,8 @@ postfix_expr:
     /* var_modifiers is necessary to avoid shift/reduce conflicts. */
     | var_modifiers type '(' initializer_expr_list ')'
         {
-            struct hlsl_ir_assignment *assignment;
             unsigned int i, writemask_offset = 0;
+            struct hlsl_ir_store *store;
             static unsigned int counter;
             struct hlsl_ir_load *load;
             struct hlsl_ir_var *var;
@@ -2788,11 +2788,11 @@ postfix_expr:
                         ctx->builtin_types.vector[$2->base_type][width - 1], &arg->loc)))
                     continue;
 
-                if (!(assignment = hlsl_new_assignment(var, NULL, arg,
+                if (!(store = hlsl_new_store(var, NULL, arg,
                         ((1 << width) - 1) << writemask_offset, arg->loc)))
                     YYABORT;
                 writemask_offset += width;
-                list_add_tail($4.instrs, &assignment->node.entry);
+                list_add_tail($4.instrs, &store->node.entry);
             }
             vkd3d_free($4.args);
             if (!(load = hlsl_new_var_load(var, @2)))
diff --git a/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d-shader/hlsl_codegen.c
index dbd591af..0641aa0f 100644
--- a/libs/vkd3d-shader/hlsl_codegen.c
+++ b/libs/vkd3d-shader/hlsl_codegen.c
@@ -27,8 +27,8 @@
 static void prepend_uniform_copy(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_var *var)
 {
     struct vkd3d_string_buffer *name;
-    struct hlsl_ir_assignment *store;
     struct hlsl_ir_var *const_var;
+    struct hlsl_ir_store *store;
     struct hlsl_ir_load *load;
 
     if (!(name = vkd3d_string_buffer_get(&ctx->string_buffers)))
@@ -55,7 +55,7 @@ static void prepend_uniform_copy(struct hlsl_ctx *ctx, struct list *instrs, stru
     }
     list_add_head(instrs, &load->node.entry);
 
-    if (!(store = hlsl_new_simple_assignment(var, &load->node)))
+    if (!(store = hlsl_new_simple_store(var, &load->node)))
     {
         ctx->failed = true;
         return;
@@ -67,8 +67,8 @@ static void prepend_input_copy(struct hlsl_ctx *ctx, struct list *instrs, struct
         struct hlsl_type *type, unsigned int field_offset, const char *semantic)
 {
     struct vkd3d_string_buffer *name;
-    struct hlsl_ir_assignment *store;
     struct hlsl_ir_constant *offset;
+    struct hlsl_ir_store *store;
     struct hlsl_ir_var *varying;
     struct hlsl_ir_load *load;
 
@@ -102,7 +102,7 @@ static void prepend_input_copy(struct hlsl_ctx *ctx, struct list *instrs, struct
     }
     list_add_after(&load->node.entry, &offset->node.entry);
 
-    if (!(store = hlsl_new_assignment(var, &offset->node, &load->node, 0, var->loc)))
+    if (!(store = hlsl_new_store(var, &offset->node, &load->node, 0, var->loc)))
     {
         ctx->failed = true;
         return;
@@ -144,8 +144,8 @@ static void append_output_copy(struct hlsl_ctx *ctx, struct list *instrs, struct
         struct hlsl_type *type, unsigned int field_offset, const char *semantic)
 {
     struct vkd3d_string_buffer *name;
-    struct hlsl_ir_assignment *store;
     struct hlsl_ir_constant *offset;
+    struct hlsl_ir_store *store;
     struct hlsl_ir_var *varying;
     struct hlsl_ir_load *load;
 
@@ -179,7 +179,7 @@ static void append_output_copy(struct hlsl_ctx *ctx, struct list *instrs, struct
     }
     list_add_after(&offset->node.entry, &load->node.entry);
 
-    if (!(store = hlsl_new_assignment(varying, NULL, &load->node, 0, var->loc)))
+    if (!(store = hlsl_new_store(varying, NULL, &load->node, 0, var->loc)))
     {
         ctx->failed = true;
         return;
@@ -285,15 +285,15 @@ static bool split_struct_copies(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr
 {
     const struct hlsl_struct_field *field;
     const struct hlsl_ir_load *rhs_load;
-    struct hlsl_ir_assignment *assign;
     const struct hlsl_ir_node *rhs;
     const struct hlsl_type *type;
+    struct hlsl_ir_store *store;
 
-    if (instr->type != HLSL_IR_ASSIGNMENT)
+    if (instr->type != HLSL_IR_STORE)
         return false;
 
-    assign = hlsl_ir_assignment(instr);
-    rhs = assign->rhs.node;
+    store = hlsl_ir_store(instr);
+    rhs = store->rhs.node;
     type = rhs->data_type;
     if (type->type != HLSL_CLASS_STRUCT)
         return false;
@@ -302,8 +302,8 @@ static bool split_struct_copies(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr
 
     LIST_FOR_EACH_ENTRY(field, type->e.elements, struct hlsl_struct_field, entry)
     {
+        struct hlsl_ir_store *field_store;
         struct hlsl_ir_node *offset, *add;
-        struct hlsl_ir_assignment *store;
         struct hlsl_ir_load *field_load;
         struct hlsl_ir_constant *c;
 
@@ -333,9 +333,9 @@ static bool split_struct_copies(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr
         list_add_before(&instr->entry, &field_load->node.entry);
 
         offset = &c->node;
-        if (assign->lhs.offset.node)
+        if (store->lhs.offset.node)
         {
-            if (!(add = hlsl_new_binary_expr(HLSL_IR_BINOP_ADD, assign->lhs.offset.node, &c->node)))
+            if (!(add = hlsl_new_binary_expr(HLSL_IR_BINOP_ADD, store->lhs.offset.node, &c->node)))
             {
                 ctx->failed = true;
                 return false;
@@ -344,20 +344,19 @@ static bool split_struct_copies(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr
             offset = add;
         }
 
-        if (!(store = hlsl_new_assignment(assign->lhs.var, offset, &field_load->node, 0, instr->loc)))
+        if (!(field_store = hlsl_new_store(store->lhs.var, offset, &field_load->node, 0, instr->loc)))
         {
             ctx->failed = true;
             return false;
         }
-        list_add_before(&instr->entry, &store->node.entry);
+        list_add_before(&instr->entry, &field_store->node.entry);
     }
 
-    /* Remove the assignment instruction, so that we can split structs
-     * which contain other structs. Although assignment instructions
-     * produce a value, we don't allow HLSL_IR_ASSIGNMENT to be used as
-     * a source. */
-    list_remove(&assign->node.entry);
-    hlsl_free_instr(&assign->node);
+    /* Remove the store instruction, so that we can split structs which contain
+     * other structs. Although assignments produce a value, we don't allow
+     * HLSL_IR_STORE to be used as a source. */
+    list_remove(&store->node.entry);
+    hlsl_free_instr(&store->node);
     return true;
 }
 
@@ -440,10 +439,10 @@ static bool dce(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
             }
             break;
 
-        case HLSL_IR_ASSIGNMENT:
+        case HLSL_IR_STORE:
         {
-            struct hlsl_ir_assignment *assignment = hlsl_ir_assignment(instr);
-            struct hlsl_ir_var *var = assignment->lhs.var;
+            struct hlsl_ir_store *store = hlsl_ir_store(instr);
+            struct hlsl_ir_var *var = store->lhs.var;
 
             if (var->last_read < instr->index)
             {
@@ -517,16 +516,16 @@ static void compute_liveness_recurse(struct list *instrs, unsigned int loop_firs
     {
         switch (instr->type)
         {
-        case HLSL_IR_ASSIGNMENT:
+        case HLSL_IR_STORE:
         {
-            struct hlsl_ir_assignment *assignment = hlsl_ir_assignment(instr);
+            struct hlsl_ir_store *store = hlsl_ir_store(instr);
 
-            var = assignment->lhs.var;
+            var = store->lhs.var;
             if (!var->first_write)
                 var->first_write = loop_first ? min(instr->index, loop_first) : instr->index;
-            assignment->rhs.node->last_read = instr->index;
-            if (assignment->lhs.offset.node)
-                assignment->lhs.offset.node->last_read = instr->index;
+            store->rhs.node->last_read = instr->index;
+            if (store->lhs.offset.node)
+                store->lhs.offset.node->last_read = instr->index;
             break;
         }
         case HLSL_IR_EXPR:
-- 
2.31.0




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