[PATCH 1/5] wined3d: Issue queries through wined3d_device_context_ops.

Zebediah Figura z.figura12 at gmail.com
Tue Apr 13 21:05:23 CDT 2021


Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
---
 dlls/wined3d/cs.c              | 10 +++++++---
 dlls/wined3d/query.c           |  2 +-
 dlls/wined3d/wined3d_private.h |  2 +-
 3 files changed, 9 insertions(+), 5 deletions(-)

diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c
index bb11851c1be..ae4d97873a4 100644
--- a/dlls/wined3d/cs.c
+++ b/dlls/wined3d/cs.c
@@ -2213,16 +2213,18 @@ static void wined3d_cs_exec_query_issue(struct wined3d_cs *cs, const void *data)
         InterlockedIncrement(&query->counter_retrieved);
 }
 
-void wined3d_cs_emit_query_issue(struct wined3d_cs *cs, struct wined3d_query *query, DWORD flags)
+static void wined3d_cs_issue_query(struct wined3d_device_context *context,
+        struct wined3d_query *query, unsigned int flags)
 {
+    struct wined3d_cs *cs = wined3d_cs_from_context(context);
     struct wined3d_cs_query_issue *op;
 
-    op = wined3d_device_context_require_space(&cs->c, sizeof(*op), WINED3D_CS_QUEUE_DEFAULT);
+    op = wined3d_device_context_require_space(context, sizeof(*op), WINED3D_CS_QUEUE_DEFAULT);
     op->opcode = WINED3D_CS_OP_QUERY_ISSUE;
     op->query = query;
     op->flags = flags;
 
-    wined3d_device_context_submit(&cs->c, WINED3D_CS_QUEUE_DEFAULT);
+    wined3d_device_context_submit(context, WINED3D_CS_QUEUE_DEFAULT);
     cs->queries_flushed = FALSE;
 }
 
@@ -2796,6 +2798,7 @@ static const struct wined3d_device_context_ops wined3d_cs_st_ops =
     wined3d_cs_st_push_constants,
     wined3d_cs_map,
     wined3d_cs_unmap,
+    wined3d_cs_issue_query,
 };
 
 static BOOL wined3d_cs_queue_is_empty(const struct wined3d_cs *cs, const struct wined3d_cs_queue *queue)
@@ -2919,6 +2922,7 @@ static const struct wined3d_device_context_ops wined3d_cs_mt_ops =
     wined3d_cs_mt_push_constants,
     wined3d_cs_map,
     wined3d_cs_unmap,
+    wined3d_cs_issue_query,
 };
 
 static void poll_queries(struct wined3d_cs *cs)
diff --git a/dlls/wined3d/query.c b/dlls/wined3d/query.c
index 1ef83891ddf..ed66794c757 100644
--- a/dlls/wined3d/query.c
+++ b/dlls/wined3d/query.c
@@ -507,7 +507,7 @@ HRESULT CDECL wined3d_query_issue(struct wined3d_query *query, DWORD flags)
     if (flags & WINED3DISSUE_END)
         ++query->counter_main;
 
-    wined3d_cs_emit_query_issue(query->device->cs, query, flags);
+    query->device->cs->c.ops->issue_query(&query->device->cs->c, query, flags);
 
     if (flags & WINED3DISSUE_BEGIN)
         query->state = QUERY_BUILDING;
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 4d5f4765f57..0af1258e355 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -4692,6 +4692,7 @@ struct wined3d_device_context_ops
             unsigned int flags);
     HRESULT (*unmap)(struct wined3d_device_context *context, struct wined3d_resource *resource,
         unsigned int sub_resource_idx);
+    void (*issue_query)(struct wined3d_device_context *context, struct wined3d_query *query, unsigned int flags);
 };
 
 struct wined3d_device_context
@@ -4737,7 +4738,6 @@ void wined3d_cs_emit_flush(struct wined3d_cs *cs) DECLSPEC_HIDDEN;
 void wined3d_cs_emit_preload_resource(struct wined3d_cs *cs, struct wined3d_resource *resource) DECLSPEC_HIDDEN;
 void wined3d_cs_emit_present(struct wined3d_cs *cs, struct wined3d_swapchain *swapchain, const RECT *src_rect,
         const RECT *dst_rect, HWND dst_window_override, unsigned int swap_interval, DWORD flags) DECLSPEC_HIDDEN;
-void wined3d_cs_emit_query_issue(struct wined3d_cs *cs, struct wined3d_query *query, DWORD flags) DECLSPEC_HIDDEN;
 void wined3d_cs_emit_reset_state(struct wined3d_cs *cs) DECLSPEC_HIDDEN;
 void wined3d_cs_emit_set_clip_plane(struct wined3d_cs *cs, UINT plane_idx,
         const struct wined3d_vec4 *plane) DECLSPEC_HIDDEN;
-- 
2.30.2




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