[PATCH vkd3d 0/5] vkd3d: Refactorings and mods to prepare for unbounded descriptor arrays.

Conor McCarthy cmccarthy at codeweavers.com
Fri Apr 16 10:01:37 CDT 2021


Some tidying up and reorganising to support changes needed for D3D12
descriptor arrays where the descriptor count is UINT_MAX.

Conor McCarthy (5):
  vkd3d: Rename descriptor_count where binding_count is more
    appropriate.
  vkd3d: Move duplicate descriptor accounting to the descriptor count
    function.
  vkd3d: Move descriptor range iteration to the count function.
  vkd3d: Remove an unused function parameter.
  vkd3d: Store root signature Vulkan descriptor set layouts in an array.

 libs/vkd3d/command.c       |   4 +-
 libs/vkd3d/state.c         | 165 +++++++++++++++++--------------------
 libs/vkd3d/vkd3d_private.h |   7 +-
 3 files changed, 81 insertions(+), 95 deletions(-)

-- 
2.31.0




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