[PATCH 1/4] wined3d: Correct the wined3d_device_set_blend_state() .spec entry.

Henri Verbeet hverbeet at codeweavers.com
Mon Apr 26 06:41:33 CDT 2021


Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 dlls/wined3d/wined3d.spec | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec
index 203ffd67b89..3d10509c389 100644
--- a/dlls/wined3d/wined3d.spec
+++ b/dlls/wined3d/wined3d.spec
@@ -95,7 +95,7 @@
 @ cdecl wined3d_device_release_focus_window(ptr)
 @ cdecl wined3d_device_reset(ptr ptr ptr ptr long)
 @ cdecl wined3d_device_set_base_vertex_index(ptr long)
-@ cdecl wined3d_device_set_blend_state(ptr ptr ptr)
+@ cdecl wined3d_device_set_blend_state(ptr ptr ptr long)
 @ cdecl wined3d_device_set_clip_status(ptr ptr)
 @ cdecl wined3d_device_set_compute_shader(ptr ptr)
 @ cdecl wined3d_device_set_constant_buffer(ptr long long ptr)
-- 
2.20.1




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