[PATCH 2/7] d3d8/tests: Add some tests for D3DRS_MULTISAMPLEANTIALIAS.
Zebediah Figura
z.figura12 at gmail.com
Wed Apr 28 16:28:29 CDT 2021
Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
---
dlls/d3d8/tests/visual.c | 144 +++++++++++++++++++++++++++++++++++++++
1 file changed, 144 insertions(+)
diff --git a/dlls/d3d8/tests/visual.c b/dlls/d3d8/tests/visual.c
index f25549388d0..175cd7d3514 100644
--- a/dlls/d3d8/tests/visual.c
+++ b/dlls/d3d8/tests/visual.c
@@ -4527,6 +4527,9 @@ static void resz_test(void)
hr = IDirect3DDevice8_SetRenderState(device, D3DRS_COLORWRITEENABLE, 0xf);
ok(SUCCEEDED(hr), "SetRenderState failed, hr %#x.\n", hr);
+ hr = IDirect3DDevice8_SetRenderState(device, D3DRS_MULTISAMPLEANTIALIAS, FALSE);
+ ok(hr == D3D_OK, "SetRenderState failed, hr %#x.\n", hr);
+
/* The actual multisampled depth buffer resolve happens here */
hr = IDirect3DDevice8_SetRenderState(device, D3DRS_POINTSIZE, 0x7fa05000);
ok(SUCCEEDED(hr), "SetRenderState (multisampled depth buffer resolve) failed, hr %#x.\n", hr);
@@ -11146,6 +11149,146 @@ static void test_sample_mask(void)
ok(color_match(colour, 0xffff8080, 1), "Got unexpected colour %08x.\n", colour);
release_surface_readback(&rb);
+ hr = IDirect3DDevice8_SetRenderState(device, D3DRS_MULTISAMPLEANTIALIAS, FALSE);
+ ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+ hr = IDirect3DDevice8_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xffff0000, 0.0f, 0);
+ ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+ hr = IDirect3DDevice8_DrawPrimitiveUP(device, D3DPT_TRIANGLESTRIP, 2, quad, sizeof(quad[0]));
+ ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+
+ hr = IDirect3DDevice8_CopyRects(device, ms_rt, NULL, 0, rt, NULL);
+ ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+ get_rt_readback(rt, &rb);
+ colour = get_readback_color(&rb, 64, 64);
+ todo_wine ok(color_match(colour, 0xffff8080, 1), "Got unexpected colour %08x.\n", colour);
+ release_surface_readback(&rb);
+
+ hr = IDirect3DDevice8_EndScene(device);
+ ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+
+ IDirect3DSurface8_Release(ms_rt);
+ IDirect3DSurface8_Release(rt);
+ refcount = IDirect3DDevice8_Release(device);
+ ok(!refcount, "Device has %u references left.\n", refcount);
+ IDirect3D8_Release(d3d);
+ DestroyWindow(window);
+}
+
+static void test_multisample_draw(void)
+{
+ IDirect3DSurface8 *rt, *ms_rt;
+ struct surface_readback rb;
+ IDirect3DDevice8 *device;
+ IDirect3D8 *d3d;
+ unsigned int i;
+ ULONG refcount;
+ DWORD colour;
+ HWND window;
+ HRESULT hr;
+
+ static const struct
+ {
+ struct vec3 position;
+ DWORD diffuse;
+ }
+ tri[] =
+ {
+ {{ 0.9f, -0.5f, 0.0f}, 0xffffffff},
+ {{-0.8f, -0.9f, 0.0f}, 0xffffffff},
+ {{ 0.2f, 0.7f, 0.0f}, 0xffffffff},
+ };
+
+ static const struct
+ {
+ unsigned int x, y;
+ DWORD colour_ms, colour_no_ms;
+ }
+ pixels[] =
+ {
+ {338, 407, 0xffffffff, 0xffffffff},
+ {339, 407, 0xffffffff, 0xffffffff},
+ {340, 407, 0xff7f7f7f, 0xffffffff},
+ {341, 407, 0xff7f7f7f, 0xffffffff},
+ {342, 407, 0xff7f7f7f, 0xff000000},
+ {343, 407, 0xff7f7f7f, 0xff000000},
+ {344, 407, 0xff000000, 0xff000000},
+ {345, 407, 0xff000000, 0xff000000},
+ };
+
+ window = create_window();
+ d3d = Direct3DCreate8(D3D_SDK_VERSION);
+ ok(!!d3d, "Failed to create a D3D object.\n");
+
+ if (FAILED(IDirect3D8_CheckDeviceMultiSampleType(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL,
+ D3DFMT_A8R8G8B8, TRUE, D3DMULTISAMPLE_2_SAMPLES)))
+ {
+ skip("Multisampling not supported for D3DFMT_A8R8G8B8.\n");
+ IDirect3D8_Release(d3d);
+ DestroyWindow(window);
+ return;
+ }
+
+ if (!(device = create_device(d3d, window, window, TRUE)))
+ {
+ skip("Failed to create a 3D device.\n");
+ IDirect3D8_Release(d3d);
+ DestroyWindow(window);
+ return;
+ }
+
+ hr = IDirect3DDevice8_CreateRenderTarget(device, 640, 480, D3DFMT_A8R8G8B8, D3DMULTISAMPLE_NONE, FALSE, &rt);
+ ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+ hr = IDirect3DDevice8_CreateRenderTarget(device, 640, 480,
+ D3DFMT_A8R8G8B8, D3DMULTISAMPLE_2_SAMPLES, FALSE, &ms_rt);
+ ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+
+ hr = IDirect3DDevice8_SetRenderTarget(device, ms_rt, NULL);
+ ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+
+ hr = IDirect3DDevice8_BeginScene(device);
+ ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+
+ hr = IDirect3DDevice8_SetRenderState(device, D3DRS_LIGHTING, FALSE);
+ ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+ hr = IDirect3DDevice8_SetVertexShader(device, D3DFVF_XYZ | D3DFVF_DIFFUSE);
+ ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+
+ hr = IDirect3DDevice8_SetRenderState(device, D3DRS_MULTISAMPLEANTIALIAS, TRUE);
+ ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+ hr = IDirect3DDevice8_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xff000000, 0.0f, 0);
+ ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+ hr = IDirect3DDevice8_DrawPrimitiveUP(device, D3DPT_TRIANGLESTRIP, 1, tri, sizeof(tri[0]));
+ ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+
+ hr = IDirect3DDevice8_SetRenderState(device, D3DRS_MULTISAMPLEANTIALIAS, FALSE);
+ ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+ hr = IDirect3DDevice8_CopyRects(device, ms_rt, NULL, 0, rt, NULL);
+ ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+ get_rt_readback(rt, &rb);
+ for (i = 0; i < ARRAY_SIZE(pixels); ++i)
+ {
+ colour = get_readback_color(&rb, pixels[i].x, pixels[i].y);
+ ok(color_match(colour, pixels[i].colour_ms, 1),
+ "Got unexpected colour %08x at (%u, %u).\n", colour, pixels[i].x, pixels[i].y);
+ }
+ release_surface_readback(&rb);
+
+ hr = IDirect3DDevice8_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xff000000, 0.0f, 0);
+ ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+ hr = IDirect3DDevice8_DrawPrimitiveUP(device, D3DPT_TRIANGLESTRIP, 1, tri, sizeof(tri[0]));
+ ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+
+ hr = IDirect3DDevice8_CopyRects(device, ms_rt, NULL, 0, rt, NULL);
+ ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+ get_rt_readback(rt, &rb);
+ for (i = 0; i < ARRAY_SIZE(pixels); ++i)
+ {
+ colour = get_readback_color(&rb, pixels[i].x, pixels[i].y);
+ ok(color_match(colour, pixels[i].colour_no_ms, 1),
+ "Got unexpected colour %08x at (%u, %u).\n", colour, pixels[i].x, pixels[i].y);
+ }
+ release_surface_readback(&rb);
+
hr = IDirect3DDevice8_EndScene(device);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
@@ -11235,4 +11378,5 @@ START_TEST(visual)
test_alphatest();
test_desktop_window();
test_sample_mask();
+ test_multisample_draw();
}
--
2.30.2
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