[PATCH 7/7] wined3d: No longer export wined3d_device_set_render_state().
Zebediah Figura
z.figura12 at gmail.com
Wed Apr 28 16:28:34 CDT 2021
Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
---
dlls/wined3d/device.c | 4 +---
dlls/wined3d/wined3d.spec | 1 -
include/wine/wined3d.h | 2 --
3 files changed, 1 insertion(+), 6 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index f3d7cff74bf..2ef4216398a 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -1650,11 +1650,9 @@ struct wined3d_rasterizer_state * CDECL wined3d_device_context_get_rasterizer_st
return context->state->rasterizer_state;
}
-void CDECL wined3d_device_set_render_state(struct wined3d_device *device,
+static void wined3d_device_set_render_state(struct wined3d_device *device,
enum wined3d_render_state state, DWORD value)
{
- TRACE("device %p, state %s (%#x), value %#x.\n", device, debug_d3drenderstate(state), state, value);
-
if (state > WINEHIGHEST_RENDER_STATE)
{
WARN("Unhandled render state %#x.\n", state);
diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec
index 1ea837cc59a..2879e1653d3 100644
--- a/dlls/wined3d/wined3d.spec
+++ b/dlls/wined3d/wined3d.spec
@@ -126,7 +126,6 @@
@ cdecl wined3d_device_set_ps_resource_view(ptr long ptr)
@ cdecl wined3d_device_set_ps_sampler(ptr long ptr)
@ cdecl wined3d_device_set_rasterizer_state(ptr ptr)
-@ cdecl wined3d_device_set_render_state(ptr long long)
@ cdecl wined3d_device_set_rendertarget_view(ptr long ptr long)
@ cdecl wined3d_device_set_scissor_rects(ptr long ptr)
@ cdecl wined3d_device_set_software_vertex_processing(ptr long)
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index 89c0d75c1eb..dd1c15f14ed 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -2484,8 +2484,6 @@ void __cdecl wined3d_device_set_ps_resource_view(struct wined3d_device *device,
void __cdecl wined3d_device_set_ps_sampler(struct wined3d_device *device, UINT idx, struct wined3d_sampler *sampler);
void __cdecl wined3d_device_set_rasterizer_state(struct wined3d_device *device,
struct wined3d_rasterizer_state *rasterizer_state);
-void __cdecl wined3d_device_set_render_state(struct wined3d_device *device,
- enum wined3d_render_state state, DWORD value);
HRESULT __cdecl wined3d_device_set_rendertarget_view(struct wined3d_device *device,
unsigned int view_idx, struct wined3d_rendertarget_view *view, BOOL set_viewport);
void __cdecl wined3d_device_set_scissor_rects(struct wined3d_device *device,
--
2.30.2
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