[PATCH 2/2] d2d1: Implement d2d_effect_GetValue().
Ziqing Hui
zhui at codeweavers.com
Mon Aug 9 23:05:14 CDT 2021
Signed-off-by: Ziqing Hui <zhui at codeweavers.com>
---
This supersedes 210310.
Changes: Index static standard properties by a switch instead of a fixed size array.
dlls/d2d1/effect.c | 38 +++++++++++++++++++++++++++++++++++---
dlls/d2d1/tests/d2d1.c | 8 +++++---
2 files changed, 40 insertions(+), 6 deletions(-)
diff --git a/dlls/d2d1/effect.c b/dlls/d2d1/effect.c
index ef1189ba042..5f334d19f71 100644
--- a/dlls/d2d1/effect.c
+++ b/dlls/d2d1/effect.c
@@ -164,10 +164,42 @@ static HRESULT STDMETHODCALLTYPE d2d_effect_GetValueByName(ID2D1Effect *iface, c
static HRESULT STDMETHODCALLTYPE d2d_effect_GetValue(ID2D1Effect *iface, UINT32 index, D2D1_PROPERTY_TYPE type,
BYTE *value, UINT32 value_size)
{
- FIXME("iface %p, index %u, type %#x, value %p, value_size %u stub!\n", iface, index, type,
- value, value_size);
+ struct d2d_effect *effect = impl_from_ID2D1Effect(iface);
+ const void *src;
- return E_NOTIMPL;
+ TRACE("iface %p, index %u, type %#x, value %p, value_size %u.\n", iface, index, type, value, value_size);
+
+ switch (index)
+ {
+ case D2D1_PROPERTY_CLSID:
+ if ((type != D2D1_PROPERTY_TYPE_UNKNOWN && type != D2D1_PROPERTY_TYPE_CLSID)
+ || value_size != sizeof(*effect->info->clsid))
+ return E_INVALIDARG;
+ src = effect->info->clsid;
+ break;
+ case D2D1_PROPERTY_MIN_INPUTS:
+ if ((type != D2D1_PROPERTY_TYPE_UNKNOWN && type != D2D1_PROPERTY_TYPE_UINT32)
+ || value_size != sizeof(effect->info->min_inputs))
+ return E_INVALIDARG;
+ src = &effect->info->min_inputs;
+ break;
+ case D2D1_PROPERTY_MAX_INPUTS:
+ if ((type != D2D1_PROPERTY_TYPE_UNKNOWN && type != D2D1_PROPERTY_TYPE_UINT32)
+ || value_size != sizeof(effect->info->max_inputs))
+ return E_INVALIDARG;
+ src = &effect->info->max_inputs;
+ break;
+ default:
+ if (index < D2D1_PROPERTY_CLSID)
+ FIXME("Custom properties are not supported.\n");
+ else if (index <= D2D1_PROPERTY_MAX_INPUTS)
+ FIXME("Standard property %#x is not supported.\n", index);
+ return D2DERR_INVALID_PROPERTY;
+ }
+
+ memcpy(value, src, value_size);
+
+ return S_OK;
}
static UINT32 STDMETHODCALLTYPE d2d_effect_GetValueSize(ID2D1Effect *iface, UINT32 index)
diff --git a/dlls/d2d1/tests/d2d1.c b/dlls/d2d1/tests/d2d1.c
index f655274754e..343a2363e14 100644
--- a/dlls/d2d1/tests/d2d1.c
+++ b/dlls/d2d1/tests/d2d1.c
@@ -9738,8 +9738,6 @@ static void test_effect(BOOL d3d11)
ID2D1Image_Release(image_b);
ID2D1Image_Release(image_a);
- todo_wine
- {
hr = ID2D1Effect_GetValue(effect, 0xdeadbeef, D2D1_PROPERTY_TYPE_CLSID, (BYTE *)&clsid, sizeof(clsid));
ok(hr == D2DERR_INVALID_PROPERTY, "Got unexpected hr %#x.\n", hr);
@@ -9751,11 +9749,14 @@ static void test_effect(BOOL d3d11)
ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
hr = ID2D1Effect_GetValue(effect, D2D1_PROPERTY_DISPLAYNAME, D2D1_PROPERTY_TYPE_STRING, buffer, sizeof(buffer));
+ todo_wine
ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
str_size = (wcslen((WCHAR *)buffer) + 1) * sizeof(WCHAR);
hr = ID2D1Effect_GetValue(effect, D2D1_PROPERTY_DISPLAYNAME, D2D1_PROPERTY_TYPE_STRING, buffer, str_size);
+ todo_wine
ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
hr = ID2D1Effect_GetValue(effect, D2D1_PROPERTY_DISPLAYNAME, D2D1_PROPERTY_TYPE_STRING, buffer, str_size - 1);
+ todo_wine
ok(hr == D2DERR_INSUFFICIENT_BUFFER, "Got unexpected hr %#x.\n", hr);
hr = ID2D1Effect_GetValue(effect, D2D1_PROPERTY_CLSID, 0xdeadbeef, (BYTE *)&clsid, sizeof(clsid));
@@ -9776,12 +9777,14 @@ static void test_effect(BOOL d3d11)
hr = ID2D1Effect_GetValue(effect, D2D1_PROPERTY_CACHED,
D2D1_PROPERTY_TYPE_BOOL, (BYTE *)&cached, sizeof(cached));
+ todo_wine
ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
if (hr == S_OK)
ok(cached == FALSE, "Got unexpected cached %d.\n", cached);
hr = ID2D1Effect_GetValue(effect, D2D1_PROPERTY_PRECISION,
D2D1_PROPERTY_TYPE_ENUM, (BYTE *)&precision, sizeof(precision));
+ todo_wine
ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
if (hr == S_OK)
ok(precision == D2D1_BUFFER_PRECISION_UNKNOWN, "Got unexpected precision %u.\n", precision);
@@ -9799,7 +9802,6 @@ static void test_effect(BOOL d3d11)
if (hr == S_OK)
ok(max_inputs == test->max_inputs, "Got unexpected max inputs %u, expected %u.\n",
max_inputs, test->max_inputs);
- }
input_count = ID2D1Effect_GetInputCount(effect);
ok (input_count == test->default_input_count, "Got unexpected input count %u, expected %u.\n",
--
2.25.1
More information about the wine-devel
mailing list