[PATCH vkd3d 4/8] vkd3d-shader/glsl: Implement VKD3D_DCL_OUTPUT_SIV.
Atharva Nimbalkar
atharvakn at gmail.com
Tue Aug 17 23:19:17 CDT 2021
Signed-off-by: Atharva Nimbalkar <atharvakn at gmail.com>
---
libs/vkd3d-shader/glsl.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/libs/vkd3d-shader/glsl.c b/libs/vkd3d-shader/glsl.c
index 4247c20..ee2acdb 100644
--- a/libs/vkd3d-shader/glsl.c
+++ b/libs/vkd3d-shader/glsl.c
@@ -60,6 +60,7 @@ static void vkd3d_glsl_handle_instruction(struct vkd3d_glsl_generator *generator
switch (instruction->handler_idx)
{
case VKD3DSIH_DCL_INPUT:
+ case VKD3DSIH_DCL_OUTPUT_SIV:
break;
default:
vkd3d_glsl_compiler_error(generator,
--
2.32.0
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