[PATCH v3 1/7] winebus.sys: Create the SDL bus thread in main.c.

Rémi Bernon rbernon at codeweavers.com
Mon Aug 23 03:49:36 CDT 2021


Signed-off-by: Rémi Bernon <rbernon at codeweavers.com>
---

v3: Declare a const unixlib_entry_t __wine_unix_call_funcs[] variable in
    unixlib.h, instead of const unixlib_entry_t *__wine_unix_call_funcs
    which was not resolved...

 dlls/winebus.sys/bus.h     |   6 +-
 dlls/winebus.sys/bus_sdl.c | 150 +++++++++++++++----------------------
 dlls/winebus.sys/main.c    |  85 ++++++++++++++++++---
 3 files changed, 139 insertions(+), 102 deletions(-)

diff --git a/dlls/winebus.sys/bus.h b/dlls/winebus.sys/bus.h
index 3e53b9c53f1..c5b93b769c9 100644
--- a/dlls/winebus.sys/bus.h
+++ b/dlls/winebus.sys/bus.h
@@ -30,10 +30,12 @@ typedef int(*enum_func)(DEVICE_OBJECT *device, void *context);
 /* Buses */
 NTSTATUS udev_driver_init(void) DECLSPEC_HIDDEN;
 NTSTATUS iohid_driver_init(void) DECLSPEC_HIDDEN;
-NTSTATUS sdl_driver_init(void) DECLSPEC_HIDDEN;
 void udev_driver_unload( void ) DECLSPEC_HIDDEN;
 void iohid_driver_unload( void ) DECLSPEC_HIDDEN;
-void sdl_driver_unload( void ) DECLSPEC_HIDDEN;
+
+extern NTSTATUS sdl_bus_init(void *) DECLSPEC_HIDDEN;
+extern NTSTATUS sdl_bus_wait(void *) DECLSPEC_HIDDEN;
+extern NTSTATUS sdl_bus_stop(void *) DECLSPEC_HIDDEN;
 
 /* Native device function table */
 typedef struct
diff --git a/dlls/winebus.sys/bus_sdl.c b/dlls/winebus.sys/bus_sdl.c
index 84e3ef20664..02509f1560c 100644
--- a/dlls/winebus.sys/bus_sdl.c
+++ b/dlls/winebus.sys/bus_sdl.c
@@ -63,7 +63,6 @@ static const WCHAR sdl_busidW[] = {'S','D','L','J','O','Y',0};
 static DWORD map_controllers = 0;
 
 static void *sdl_handle = NULL;
-static HANDLE deviceloop_handle;
 static UINT quit_event = -1;
 
 #define MAKE_FUNCPTR(f) static typeof(f) * p##f = NULL
@@ -889,68 +888,15 @@ static void sdl_load_mappings(void)
     }
 }
 
-static DWORD CALLBACK deviceloop_thread(void *args)
+NTSTATUS sdl_bus_init(void *args)
 {
-    HANDLE init_done = args;
-    SDL_Event event;
-
-    if (pSDL_Init(SDL_INIT_GAMECONTROLLER|SDL_INIT_HAPTIC) < 0)
-    {
-        ERR("Can't init SDL: %s\n", pSDL_GetError());
-        return STATUS_UNSUCCESSFUL;
-    }
-
-    pSDL_JoystickEventState(SDL_ENABLE);
-    pSDL_GameControllerEventState(SDL_ENABLE);
-
-    /* Process mappings */
-    if (pSDL_GameControllerAddMapping != NULL) sdl_load_mappings();
-
-    SetEvent(init_done);
-
-    while (1) {
-        while (pSDL_WaitEvent(&event) != 0) {
-            if (event.type == quit_event) {
-                TRACE("Device thread exiting\n");
-                return 0;
-            }
-            process_device_event(&event);
-        }
-    }
-}
-
-void sdl_driver_unload( void )
-{
-    SDL_Event event;
-
-    TRACE("Unload Driver\n");
-
-    if (!deviceloop_handle)
-        return;
-
-    quit_event = pSDL_RegisterEvents(1);
-    if (quit_event == -1) {
-        ERR("error registering quit event\n");
-        return;
-    }
-
-    event.type = quit_event;
-    if (pSDL_PushEvent(&event) != 1) {
-        ERR("error pushing quit event\n");
-        return;
-    }
-
-    WaitForSingleObject(deviceloop_handle, INFINITE);
-    CloseHandle(deviceloop_handle);
-    dlclose(sdl_handle);
-}
+    static const WCHAR controller_modeW[] = {'M','a','p',' ','C','o','n','t','r','o','l','l','e','r','s',0};
+    static const UNICODE_STRING controller_mode = {sizeof(controller_modeW) - sizeof(WCHAR), sizeof(controller_modeW), (WCHAR*)controller_modeW};
 
-static BOOL sdl_initialize(void)
-{
     if (!(sdl_handle = dlopen(SONAME_LIBSDL2, RTLD_NOW)))
     {
         WARN("could not load %s\n", SONAME_LIBSDL2);
-        return FALSE;
+        return STATUS_UNSUCCESSFUL;
     }
 #define LOAD_FUNCPTR(f)                          \
     if ((p##f = dlsym(sdl_handle, #f)) == NULL)  \
@@ -1000,63 +946,85 @@ static BOOL sdl_initialize(void)
     pSDL_JoystickGetProduct = dlsym(sdl_handle, "SDL_JoystickGetProduct");
     pSDL_JoystickGetProductVersion = dlsym(sdl_handle, "SDL_JoystickGetProductVersion");
     pSDL_JoystickGetVendor = dlsym(sdl_handle, "SDL_JoystickGetVendor");
-    return TRUE;
+
+    if (pSDL_Init(SDL_INIT_GAMECONTROLLER | SDL_INIT_HAPTIC) < 0)
+    {
+        ERR("could not init SDL: %s\n", pSDL_GetError());
+        goto failed;
+    }
+
+    if ((quit_event = pSDL_RegisterEvents(1)) == -1)
+    {
+        ERR("error registering quit event\n");
+        goto failed;
+    }
+
+    pSDL_JoystickEventState(SDL_ENABLE);
+    pSDL_GameControllerEventState(SDL_ENABLE);
+
+    map_controllers = check_bus_option(&controller_mode, 1);
+
+    /* Process mappings */
+    if (pSDL_GameControllerAddMapping != NULL) sdl_load_mappings();
+
+    return STATUS_SUCCESS;
 
 failed:
     dlclose(sdl_handle);
     sdl_handle = NULL;
-    return FALSE;
+    return STATUS_UNSUCCESSFUL;
 }
 
-NTSTATUS sdl_driver_init(void)
+NTSTATUS sdl_bus_wait(void *args)
 {
-    static const WCHAR controller_modeW[] = {'M','a','p',' ','C','o','n','t','r','o','l','l','e','r','s',0};
-    static const UNICODE_STRING controller_mode = {sizeof(controller_modeW) - sizeof(WCHAR), sizeof(controller_modeW), (WCHAR*)controller_modeW};
+    SDL_Event event;
 
-    HANDLE events[2];
-    DWORD result;
+    do
+    {
+        if (pSDL_WaitEvent(&event) != 0) process_device_event(&event);
+        else WARN("SDL_WaitEvent failed: %s\n", pSDL_GetError());
+    } while (event.type != quit_event);
 
-    if (!sdl_handle && !sdl_initialize()) return STATUS_UNSUCCESSFUL;
+    TRACE("SDL main loop exiting\n");
+    dlclose(sdl_handle);
+    sdl_handle = NULL;
+    return STATUS_SUCCESS;
+}
 
-    map_controllers = check_bus_option(&controller_mode, 1);
+NTSTATUS sdl_bus_stop(void *args)
+{
+    SDL_Event event;
 
-    if (!(events[0] = CreateEventW(NULL, TRUE, FALSE, NULL)))
-    {
-        WARN("CreateEvent failed\n");
-        return STATUS_UNSUCCESSFUL;
-    }
-    if (!(events[1] = CreateThread(NULL, 0, deviceloop_thread, events[0], 0, NULL)))
-    {
-        WARN("CreateThread failed\n");
-        CloseHandle(events[0]);
-        return STATUS_UNSUCCESSFUL;
-    }
+    if (!sdl_handle) return STATUS_SUCCESS;
 
-    result = WaitForMultipleObjects(2, events, FALSE, INFINITE);
-    CloseHandle(events[0]);
-    if (result == WAIT_OBJECT_0)
+    event.type = quit_event;
+    if (pSDL_PushEvent(&event) != 1)
     {
-        TRACE("Initialization successful\n");
-        deviceloop_handle = events[1];
-        return STATUS_SUCCESS;
+        ERR("error pushing quit event\n");
+        return STATUS_UNSUCCESSFUL;
     }
-    CloseHandle(events[1]);
 
-    dlclose(sdl_handle);
-    sdl_handle = NULL;
-    return STATUS_UNSUCCESSFUL;
+    return STATUS_SUCCESS;
 }
 
 #else
 
-NTSTATUS sdl_driver_init(void)
+NTSTATUS sdl_bus_init(void *args)
 {
+    WARN("SDL support not compiled in!\n");
     return STATUS_NOT_IMPLEMENTED;
 }
 
-void sdl_driver_unload( void )
+NTSTATUS sdl_bus_wait(void *args)
 {
-    TRACE("Stub: Unload Driver\n");
+    WARN("SDL support not compiled in!\n");
+    return STATUS_NOT_IMPLEMENTED;
+}
+
+NTSTATUS sdl_bus_stop(void *args)
+{
+    WARN("SDL support not compiled in!\n");
+    return STATUS_NOT_IMPLEMENTED;
 }
 
 #endif /* SONAME_LIBSDL2 */
diff --git a/dlls/winebus.sys/main.c b/dlls/winebus.sys/main.c
index e372ec6db3f..6be5e677bba 100644
--- a/dlls/winebus.sys/main.c
+++ b/dlls/winebus.sys/main.c
@@ -618,6 +618,74 @@ static void keyboard_device_create(void)
     IoInvalidateDeviceRelations(bus_pdo, BusRelations);
 }
 
+static DWORD bus_count;
+static HANDLE bus_thread[16];
+
+struct bus_main_params
+{
+    const WCHAR *name;
+
+    HANDLE init_done;
+    NTSTATUS (*init_func)(void *args);
+
+    NTSTATUS (*wait_func)(void *args);
+};
+
+static DWORD CALLBACK bus_main_thread(void *args)
+{
+    struct bus_main_params bus = *(struct bus_main_params *)args;
+    NTSTATUS status;
+
+    TRACE("%s main loop starting\n", debugstr_w(bus.name));
+    status = bus.init_func(NULL);
+    SetEvent(bus.init_done);
+    TRACE("%s main loop started\n", debugstr_w(bus.name));
+
+    if (status) WARN("%s bus init returned status %#x\n", debugstr_w(bus.name), status);
+    else status = bus.wait_func(NULL);
+
+    if (status) WARN("%s bus wait returned status %#x\n", debugstr_w(bus.name), status);
+    else TRACE("%s main loop exited\n", debugstr_w(bus.name));
+    return status;
+}
+
+static NTSTATUS bus_main_thread_start(struct bus_main_params *bus)
+{
+    DWORD i = bus_count++;
+
+    if (!(bus->init_done = CreateEventW(NULL, FALSE, FALSE, NULL)))
+    {
+        ERR("failed to create %s bus init done event.\n", debugstr_w(bus->name));
+        bus_count--;
+        return STATUS_UNSUCCESSFUL;
+    }
+
+    if (!(bus_thread[i] = CreateThread(NULL, 0, bus_main_thread, bus, 0, NULL)))
+    {
+        ERR("failed to create %s bus thread.\n", debugstr_w(bus->name));
+        CloseHandle(bus->init_done);
+        bus_count--;
+        return STATUS_UNSUCCESSFUL;
+    }
+
+    WaitForSingleObject(bus->init_done, INFINITE);
+    CloseHandle(bus->init_done);
+    return STATUS_SUCCESS;
+}
+
+static NTSTATUS sdl_driver_init(void)
+{
+    static const WCHAR bus_name[] = {'S','D','L',0};
+    struct bus_main_params bus =
+    {
+        .name = bus_name,
+        .init_func = sdl_bus_init,
+        .wait_func = sdl_bus_wait,
+    };
+
+    return bus_main_thread_start(&bus);
+}
+
 static NTSTATUS fdo_pnp_dispatch(DEVICE_OBJECT *device, IRP *irp)
 {
     static const WCHAR SDL_enabledW[] = {'E','n','a','b','l','e',' ','S','D','L',0};
@@ -634,16 +702,12 @@ static NTSTATUS fdo_pnp_dispatch(DEVICE_OBJECT *device, IRP *irp)
         mouse_device_create();
         keyboard_device_create();
 
-        if (check_bus_option(&SDL_enabled, 1))
+        if (!check_bus_option(&SDL_enabled, 1) || sdl_driver_init())
         {
-            if (sdl_driver_init() == STATUS_SUCCESS)
-            {
-                irp->IoStatus.Status = STATUS_SUCCESS;
-                break;
-            }
+            udev_driver_init();
+            iohid_driver_init();
         }
-        udev_driver_init();
-        iohid_driver_init();
+
         irp->IoStatus.Status = STATUS_SUCCESS;
         break;
     case IRP_MN_SURPRISE_REMOVAL:
@@ -652,7 +716,10 @@ static NTSTATUS fdo_pnp_dispatch(DEVICE_OBJECT *device, IRP *irp)
     case IRP_MN_REMOVE_DEVICE:
         udev_driver_unload();
         iohid_driver_unload();
-        sdl_driver_unload();
+        sdl_bus_stop(NULL);
+
+        WaitForMultipleObjects(bus_count, bus_thread, TRUE, INFINITE);
+        while (bus_count--) CloseHandle(bus_thread[bus_count]);
 
         irp->IoStatus.Status = STATUS_SUCCESS;
         IoSkipCurrentIrpStackLocation(irp);
-- 
2.33.0




More information about the wine-devel mailing list