[PATCH] d3dx10: Remove redundant NULL check before heap_free()

Michael Stefaniuc mstefani at winehq.org
Wed Aug 25 15:27:18 CDT 2021


---
 dlls/d3dx10_43/texture.c | 3 +--
 1 file changed, 1 insertion(+), 2 deletions(-)

diff --git a/dlls/d3dx10_43/texture.c b/dlls/d3dx10_43/texture.c
index 8d30aef8648..32215b0a99a 100644
--- a/dlls/d3dx10_43/texture.c
+++ b/dlls/d3dx10_43/texture.c
@@ -709,8 +709,7 @@ end:
         IWICFormatConverter_Release(converter);
     if (dds_frame)
         IWICDdsFrameDecode_Release(dds_frame);
-    if (buffer)
-        heap_free(buffer);
+    heap_free(buffer);
     if (frame)
         IWICBitmapFrameDecode_Release(frame);
     if (decoder)
-- 
2.31.1




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