[PATCH vkd3d 4/5] vkd3d-compiler: Default to monochrome output when NO_COLOUR/NO_COLOR is set.
Henri Verbeet
hverbeet at codeweavers.com
Mon Aug 30 18:16:26 CDT 2021
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
README | 5 +++++
programs/vkd3d-compiler/main.c | 2 +-
2 files changed, 6 insertions(+), 1 deletion(-)
diff --git a/README b/README
index 3c70ede8..ed53f202 100644
--- a/README
+++ b/README
@@ -45,6 +45,11 @@ removed in the future versions of vkd3d.
Some of debug variables are lists of elements. Elements must be separated by
commas or semicolons.
+ * NO_COLOR - this is an alias of NO_COLOUR.
+
+ * NO_COLOUR - when set, vkd3d-compiler will default to monochrome output,
+ even when the output supports colour.
+
* VKD3D_CONFIG - a list of options that change the behavior of libvkd3d.
* vk_debug - enables Vulkan debug extensions.
diff --git a/programs/vkd3d-compiler/main.c b/programs/vkd3d-compiler/main.c
index 40e27ed5..ac01d59a 100644
--- a/programs/vkd3d-compiler/main.c
+++ b/programs/vkd3d-compiler/main.c
@@ -674,7 +674,7 @@ int main(int argc, char **argv)
}
}
- if (!options.explicit_colour && has_colour(output))
+ if (!options.explicit_colour && !getenv("NO_COLOUR") && !getenv("NO_COLOR") && has_colour(output))
options.formatting |= VKD3D_SHADER_COMPILE_OPTION_FORMATTING_COLOUR;
add_compile_option(&options, VKD3D_SHADER_COMPILE_OPTION_FORMATTING, options.formatting);
--
2.20.1
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