[v2 PATCH 2/5] d3d10/effect: Store bytecode blob for every shader.
Matteo Bruni
mbruni at codeweavers.com
Tue Aug 31 07:54:06 CDT 2021
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[v2 PATCH 2/5] d3d10/effect: Store bytecode blob for every shader.
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Signed-off-by: Matteo Bruni <
mbruni at codeweavers.com
>
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[v2 PATCH 2/5] d3d10/effect: Store bytecode blob for every shader.
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[v2 PATCH 3/5] d3d10/effect: Discard some of the shader metadata when optimizing an effect.
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