[PATCH vkd3d v8 2/4] vkd3d-shader/hlsl: Handle conditionals in copy propagation.

Giovanni Mascellani gmascellani at codeweavers.com
Wed Dec 1 03:18:00 CST 2021


Hi,

On 01/12/21 10:00, Matteo Bruni wrote:
> Good catch. It's caused by the return in the HLSL_IR_IF case in
> copy_propagation_transform_block(), we want to turn that to a break.
> I'll make that change, among others, before resending.

Yeah, agreed, thanks for debugging that. Same thing for the loop, of course.

Giovanni.



More information about the wine-devel mailing list