[PATCH v2 1/6] wined3d: Always set GL_PIXEL_UNPACK_BUFFER binding in wined3d_texture_gl_allocate_mutable_storage().

Henri Verbeet hverbeet at codeweavers.com
Wed Dec 1 06:47:56 CST 2021


Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>



More information about the wine-devel mailing list