[PATCH 1/2] d3d11: Report D3D11_FORMAT_SUPPORT_IA_VERTEX_BUFFER.
Zebediah Figura
zfigura at codeweavers.com
Thu Dec 9 12:57:26 CST 2021
Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
---
dlls/d3d11/device.c | 5 +++++
dlls/d3d11/tests/d3d11.c | 9 +++++++--
dlls/wined3d/directx.c | 6 +++++-
3 files changed, 17 insertions(+), 3 deletions(-)
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index 8f70d823247..098dbd449b7 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -3747,6 +3747,7 @@ static HRESULT STDMETHODCALLTYPE d3d11_device_CheckFormatSupport(ID3D11Device2 *
flag_mapping[] =
{
{WINED3D_RTYPE_BUFFER, WINED3D_BIND_SHADER_RESOURCE, 0, D3D11_FORMAT_SUPPORT_BUFFER},
+ {WINED3D_RTYPE_BUFFER, WINED3D_BIND_VERTEX_BUFFER, 0, D3D11_FORMAT_SUPPORT_IA_VERTEX_BUFFER},
{WINED3D_RTYPE_TEXTURE_1D, WINED3D_BIND_SHADER_RESOURCE, 0, D3D11_FORMAT_SUPPORT_TEXTURE1D},
{WINED3D_RTYPE_TEXTURE_2D, WINED3D_BIND_SHADER_RESOURCE, 0, D3D11_FORMAT_SUPPORT_TEXTURE2D},
{WINED3D_RTYPE_TEXTURE_3D, WINED3D_BIND_SHADER_RESOURCE, 0, D3D11_FORMAT_SUPPORT_TEXTURE3D},
@@ -3794,7 +3795,11 @@ static HRESULT STDMETHODCALLTYPE d3d11_device_CheckFormatSupport(ID3D11Device2 *
wined3d_mutex_unlock();
if (feature_level < D3D_FEATURE_LEVEL_10_0)
+ {
*format_support &= ~D3D11_FORMAT_SUPPORT_BUFFER;
+ if (format == DXGI_FORMAT_R8G8_UINT || format == DXGI_FORMAT_R16_FLOAT)
+ *format_support &= ~D3D11_FORMAT_SUPPORT_IA_VERTEX_BUFFER;
+ }
if (*format_support & (D3D11_FORMAT_SUPPORT_TEXTURE1D
| D3D11_FORMAT_SUPPORT_TEXTURE2D | D3D11_FORMAT_SUPPORT_TEXTURE3D))
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
index f59e9e99f1f..a9373b6c624 100644
--- a/dlls/d3d11/tests/d3d11.c
+++ b/dlls/d3d11/tests/d3d11.c
@@ -20699,8 +20699,9 @@ static void check_format_support(const unsigned int *format_support, D3D_FEATURE
if (formats[i].fl_required <= feature_level)
{
- todo_wine ok(supported, "Format %#x - %s not supported, feature_level %#x, format support %#x.\n",
- format, feature_name, feature_level, format_support[format]);
+ todo_wine_if (feature_flag != D3D11_FORMAT_SUPPORT_IA_VERTEX_BUFFER)
+ ok(supported, "Format %#x - %s not supported, feature_level %#x, format support %#x.\n",
+ format, feature_name, feature_level, format_support[format]);
continue;
}
@@ -34163,6 +34164,10 @@ START_TEST(d3d11)
print_adapter_info();
+ queue_for_each_feature_level(test_format_support);
+ run_queued_tests();
+ return;
+
queue_test(test_create_device);
queue_for_each_feature_level(test_device_interfaces);
queue_test(test_immediate_context);
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index b2925eb97e9..334a520072d 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -1821,7 +1821,8 @@ HRESULT CDECL wined3d_check_device_format(const struct wined3d *wined3d,
allowed_usage = WINED3DUSAGE_DYNAMIC;
allowed_bind_flags = WINED3D_BIND_SHADER_RESOURCE
- | WINED3D_BIND_UNORDERED_ACCESS;
+ | WINED3D_BIND_UNORDERED_ACCESS
+ | WINED3D_BIND_VERTEX_BUFFER;
gl_type = gl_type_end = WINED3D_GL_RES_TYPE_BUFFER;
break;
@@ -1853,6 +1854,9 @@ HRESULT CDECL wined3d_check_device_format(const struct wined3d *wined3d,
format_flags |= WINED3DFMT_FLAG_DEPTH_STENCIL;
if (bind_flags & WINED3D_BIND_UNORDERED_ACCESS)
format_flags |= WINED3DFMT_FLAG_UNORDERED_ACCESS;
+ if (bind_flags & WINED3D_BIND_VERTEX_BUFFER)
+ format_flags |= WINED3DFMT_FLAG_VERTEX_ATTRIBUTE;
+
if (usage & WINED3DUSAGE_QUERY_FILTER)
format_flags |= WINED3DFMT_FLAG_FILTERING;
if (usage & WINED3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING)
--
2.34.1
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