[PATCH vkd3d] vkd3d-shader: Remove duplicate initialization.

Andrey Gusev andrey.goosev at gmail.com
Wed Dec 15 13:29:28 CST 2021


Signed-off-by: Andrey Gusev <andrey.goosev at gmail.com>
---
 libs/vkd3d-shader/d3dbc.c | 2 --
 1 file changed, 2 deletions(-)

diff --git a/libs/vkd3d-shader/d3dbc.c b/libs/vkd3d-shader/d3dbc.c
index 267f960..c551875 100644
--- a/libs/vkd3d-shader/d3dbc.c
+++ b/libs/vkd3d-shader/d3dbc.c
@@ -878,8 +878,6 @@ static enum vkd3d_result shader_sm1_init(struct vkd3d_shader_sm1_parser *sm1,
     uint16_t shader_type;
     size_t token_count;
 
-    code = compile_info->source.code;
-    code_size = compile_info->source.size;
     token_count = code_size / sizeof(*sm1->start);
 
     if (token_count < 2)
-- 
2.33.1




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