[PATCH vkd3d v3 07/12] vkd3d-shader/hlsl: Add dimension types for textures to enum hlsl_sampler_dim.
Francisco Casas
fcasas at codeweavers.com
Fri Dec 17 13:12:49 CST 2021
Signed-off-by: Francisco Casas <fcasas at codeweavers.com>
---
libs/vkd3d-shader/hlsl.c | 25 +++++++++++++++----------
libs/vkd3d-shader/hlsl.h | 10 ++++++++--
libs/vkd3d-shader/hlsl_sm4.c | 2 +-
3 files changed, 24 insertions(+), 13 deletions(-)
diff --git a/libs/vkd3d-shader/hlsl.c b/libs/vkd3d-shader/hlsl.c
index c664d5b1..2bd4b5c8 100644
--- a/libs/vkd3d-shader/hlsl.c
+++ b/libs/vkd3d-shader/hlsl.c
@@ -929,10 +929,15 @@ struct vkd3d_string_buffer *hlsl_type_to_string(struct hlsl_ctx *ctx, const stru
{
static const char *const dimensions[] =
{
- [HLSL_SAMPLER_DIM_1D] = "1D",
- [HLSL_SAMPLER_DIM_2D] = "2D",
- [HLSL_SAMPLER_DIM_3D] = "3D",
- [HLSL_SAMPLER_DIM_CUBE] = "Cube"
+ [HLSL_SAMPLER_DIM_1D] = "1D",
+ [HLSL_SAMPLER_DIM_2D] = "2D",
+ [HLSL_SAMPLER_DIM_3D] = "3D",
+ [HLSL_SAMPLER_DIM_CUBE] = "Cube",
+ [HLSL_SAMPLER_DIM_1DARRAY] = "1DArray",
+ [HLSL_SAMPLER_DIM_2DARRAY] = "2DArray",
+ [HLSL_SAMPLER_DIM_2DMS] = "2DMS",
+ [HLSL_SAMPLER_DIM_2DMSARRAY] = "2DMSArray",
+ [HLSL_SAMPLER_DIM_CUBEARRAY] = "CubeArray",
};
switch (type->base_type)
@@ -1776,11 +1781,11 @@ static void declare_predefined_types(struct hlsl_ctx *ctx)
static const char *const sampler_names[] =
{
- "sampler",
- "sampler1D",
- "sampler2D",
- "sampler3D",
- "samplerCUBE"
+ [HLSL_SAMPLER_DIM_GENERIC] = "sampler",
+ [HLSL_SAMPLER_DIM_1D] = "sampler1D",
+ [HLSL_SAMPLER_DIM_2D] = "sampler2D",
+ [HLSL_SAMPLER_DIM_3D] = "sampler3D",
+ [HLSL_SAMPLER_DIM_CUBE] = "samplerCUBE",
};
static const struct
@@ -1832,7 +1837,7 @@ static void declare_predefined_types(struct hlsl_ctx *ctx)
}
}
- for (bt = 0; bt <= HLSL_SAMPLER_DIM_MAX; ++bt)
+ for (bt = 0; bt <= HLSL_SAMPLER_DIM_LAST_SAMPLER; ++bt)
{
type = hlsl_new_type(ctx, sampler_names[bt], HLSL_CLASS_OBJECT, HLSL_TYPE_SAMPLER, 1, 1);
type->sampler_dim = bt;
diff --git a/libs/vkd3d-shader/hlsl.h b/libs/vkd3d-shader/hlsl.h
index 49fa8d9d..334610df 100644
--- a/libs/vkd3d-shader/hlsl.h
+++ b/libs/vkd3d-shader/hlsl.h
@@ -98,7 +98,13 @@ enum hlsl_sampler_dim
HLSL_SAMPLER_DIM_2D,
HLSL_SAMPLER_DIM_3D,
HLSL_SAMPLER_DIM_CUBE,
- HLSL_SAMPLER_DIM_MAX = HLSL_SAMPLER_DIM_CUBE
+ HLSL_SAMPLER_DIM_LAST_SAMPLER = HLSL_SAMPLER_DIM_CUBE,
+ HLSL_SAMPLER_DIM_1DARRAY,
+ HLSL_SAMPLER_DIM_2DARRAY,
+ HLSL_SAMPLER_DIM_2DMS,
+ HLSL_SAMPLER_DIM_2DMSARRAY,
+ HLSL_SAMPLER_DIM_CUBEARRAY,
+ HLSL_SAMPLER_DIM_MAX = HLSL_SAMPLER_DIM_CUBEARRAY,
};
enum hlsl_matrix_majority
@@ -489,7 +495,7 @@ struct hlsl_ctx
struct hlsl_type *vector[HLSL_TYPE_LAST_SCALAR + 1][4];
/* matrix[float][2][4] is a float4x2, i.e. dimx = 2, dimy = 4 */
struct hlsl_type *matrix[HLSL_TYPE_LAST_SCALAR + 1][4][4];
- struct hlsl_type *sampler[HLSL_SAMPLER_DIM_MAX + 1];
+ struct hlsl_type *sampler[HLSL_SAMPLER_DIM_LAST_SAMPLER + 1];
struct hlsl_type *Void;
} builtin_types;
diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c
index be35d125..cefe173d 100644
--- a/libs/vkd3d-shader/hlsl_sm4.c
+++ b/libs/vkd3d-shader/hlsl_sm4.c
@@ -1291,7 +1291,7 @@ static void write_sm4_ld(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buf
case HLSL_SAMPLER_DIM_CUBE:
break;
- case HLSL_SAMPLER_DIM_GENERIC:
+ default:
assert(0);
}
--
2.25.1
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