[PATCH vkd3d v3 08/12] vkd3d-shader/hlsl: Account for new texture dimension types when writing sm4 definitions.

Francisco Casas fcasas at codeweavers.com
Fri Dec 17 13:12:50 CST 2021


Signed-off-by: Francisco Casas <fcasas at codeweavers.com>
---
 libs/vkd3d-shader/hlsl_sm4.c | 22 ++++++++++++++++++++++
 1 file changed, 22 insertions(+)

diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c
index cefe173d..1b8d9c25 100644
--- a/libs/vkd3d-shader/hlsl_sm4.c
+++ b/libs/vkd3d-shader/hlsl_sm4.c
@@ -424,6 +424,7 @@ static D3D_RESOURCE_RETURN_TYPE sm4_resource_format(const struct hlsl_type *type
 
 static D3D_SRV_DIMENSION sm4_rdef_resource_dimension(const struct hlsl_type *type)
 {
+    assert(type->base_type == HLSL_TYPE_TEXTURE); /* for now, until other resources are handled. */
     switch (type->sampler_dim)
     {
         case HLSL_SAMPLER_DIM_1D:
@@ -434,6 +435,16 @@ static D3D_SRV_DIMENSION sm4_rdef_resource_dimension(const struct hlsl_type *typ
             return D3D_SRV_DIMENSION_TEXTURE3D;
         case HLSL_SAMPLER_DIM_CUBE:
             return D3D_SRV_DIMENSION_TEXTURECUBE;
+        case HLSL_SAMPLER_DIM_1DARRAY:
+            return D3D_SRV_DIMENSION_TEXTURE1DARRAY;
+        case HLSL_SAMPLER_DIM_2DARRAY:
+            return D3D_SRV_DIMENSION_TEXTURE2DARRAY;
+        case HLSL_SAMPLER_DIM_2DMS:
+            return D3D_SRV_DIMENSION_TEXTURE2DMS;
+        case HLSL_SAMPLER_DIM_2DMSARRAY:
+            return D3D_SRV_DIMENSION_TEXTURE2DMSARRAY;
+        case HLSL_SAMPLER_DIM_CUBEARRAY:
+            return D3D_SRV_DIMENSION_TEXTURECUBEARRAY;
         default:
             assert(0);
             return D3D_SRV_DIMENSION_UNKNOWN;
@@ -711,6 +722,7 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
 
 static enum vkd3d_sm4_resource_type sm4_resource_dimension(const struct hlsl_type *type)
 {
+    assert(type->base_type == HLSL_TYPE_TEXTURE); /* for now, until other resources are handled. */
     switch (type->sampler_dim)
     {
         case HLSL_SAMPLER_DIM_1D:
@@ -721,6 +733,16 @@ static enum vkd3d_sm4_resource_type sm4_resource_dimension(const struct hlsl_typ
             return VKD3D_SM4_RESOURCE_TEXTURE_3D;
         case HLSL_SAMPLER_DIM_CUBE:
             return VKD3D_SM4_RESOURCE_TEXTURE_CUBE;
+        case HLSL_SAMPLER_DIM_1DARRAY:
+            return VKD3D_SM4_RESOURCE_TEXTURE_1DARRAY;
+        case HLSL_SAMPLER_DIM_2DARRAY:
+            return VKD3D_SM4_RESOURCE_TEXTURE_2DARRAY;
+        case HLSL_SAMPLER_DIM_2DMS:
+            return VKD3D_SM4_RESOURCE_TEXTURE_2DMS;
+        case HLSL_SAMPLER_DIM_2DMSARRAY:
+            return VKD3D_SM4_RESOURCE_TEXTURE_2DMSARRAY;
+        case HLSL_SAMPLER_DIM_CUBEARRAY:
+            return VKD3D_SM4_RESOURCE_TEXTURE_CUBEARRAY;
         default:
             assert(0);
             return 0;
-- 
2.25.1




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