[PATCH vkd3d v3 03/12] vkd3d-shader/hlsl: Add aoffimmi modifiers on Sample sm4 instructions.

Giovanni Mascellani gmascellani at codeweavers.com
Mon Dec 20 05:08:57 CST 2021


Hi,

On 17/12/21 20:12, Francisco Casas wrote:
> +            hlsl_error(ctx, &texel_offset->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
> +                "Offset must resolve to integer literal in the range -8 to 7\n");

Far from me to insist on hardcoded styling rules, but I doubt this is 
going past Henri. I'd add a few more spaces. :-P

Giovanni.



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