[PATCH vkd3d v3 03/12] vkd3d-shader/hlsl: Add aoffimmi modifiers on Sample sm4 instructions.
Giovanni Mascellani
gmascellani at codeweavers.com
Mon Dec 20 05:08:57 CST 2021
Hi,
On 17/12/21 20:12, Francisco Casas wrote:
> + hlsl_error(ctx, &texel_offset->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
> + "Offset must resolve to integer literal in the range -8 to 7\n");
Far from me to insist on hardcoded styling rules, but I doubt this is
going past Henri. I'd add a few more spaces. :-P
Giovanni.
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