[PATCH vkd3d 05/13] vkd3d-shader/hlsl: Introduce a sm4_src_from_node() helper.

Giovanni Mascellani gmascellani at codeweavers.com
Wed Dec 22 03:47:40 CST 2021


Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>

On 22/12/21 00:08, Zebediah Figura wrote:
> Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
> ---
>   libs/vkd3d-shader/hlsl_sm4.c | 36 ++++++++++++++++++------------------
>   1 file changed, 18 insertions(+), 18 deletions(-)
> 
> diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c
> index 2458018fe..e90a76dbe 100644
> --- a/libs/vkd3d-shader/hlsl_sm4.c
> +++ b/libs/vkd3d-shader/hlsl_sm4.c
> @@ -748,7 +748,7 @@ struct sm4_instruction
>       } dsts[1];
>       unsigned int dst_count;
>   
> -    struct
> +    struct sm4_src_register
>       {
>           struct sm4_register reg;
>           enum vkd3d_sm4_swizzle_type swizzle_type;
> @@ -890,6 +890,16 @@ static void sm4_register_from_node(struct sm4_register *reg, unsigned int *write
>       *writemask = instr->reg.writemask;
>   }
>   
> +static void sm4_src_from_node(struct sm4_src_register *src,
> +        const struct hlsl_ir_node *instr, unsigned int map_writemask)
> +{
> +    unsigned int writemask;
> +
> +    sm4_register_from_node(&src->reg, &writemask, &src->swizzle_type, instr);
> +    if (src->swizzle_type == VKD3D_SM4_SWIZZLE_VEC4)
> +        src->swizzle = hlsl_map_swizzle(hlsl_swizzle_from_writemask(writemask), map_writemask);
> +}
> +
>   static uint32_t sm4_encode_register(const struct sm4_register *reg)
>   {
>       return (reg->type << VKD3D_SM4_REGISTER_TYPE_SHIFT)
> @@ -1132,7 +1142,6 @@ static void write_sm4_unary_op(struct vkd3d_bytecode_buffer *buffer, enum vkd3d_
>           const struct hlsl_ir_node *dst, const struct hlsl_ir_node *src, unsigned int src_mod)
>   {
>       struct sm4_instruction instr;
> -    unsigned int writemask;
>   
>       memset(&instr, 0, sizeof(instr));
>       instr.opcode = opcode;
> @@ -1140,8 +1149,7 @@ static void write_sm4_unary_op(struct vkd3d_bytecode_buffer *buffer, enum vkd3d_
>       sm4_register_from_node(&instr.dsts[0].reg, &instr.dsts[0].writemask, NULL, dst);
>       instr.dst_count = 1;
>   
> -    sm4_register_from_node(&instr.srcs[0].reg, &writemask, &instr.srcs[0].swizzle_type, src);
> -    instr.srcs[0].swizzle = hlsl_map_swizzle(hlsl_swizzle_from_writemask(writemask), instr.dsts[0].writemask);
> +    sm4_src_from_node(&instr.srcs[0], src, instr.dsts[0].writemask);
>       instr.srcs[0].reg.mod = src_mod;
>       instr.src_count = 1;
>   
> @@ -1152,7 +1160,6 @@ static void write_sm4_binary_op(struct vkd3d_bytecode_buffer *buffer, enum vkd3d
>           const struct hlsl_ir_node *dst, const struct hlsl_ir_node *src1, const struct hlsl_ir_node *src2)
>   {
>       struct sm4_instruction instr;
> -    unsigned int writemask;
>   
>       memset(&instr, 0, sizeof(instr));
>       instr.opcode = opcode;
> @@ -1160,10 +1167,8 @@ static void write_sm4_binary_op(struct vkd3d_bytecode_buffer *buffer, enum vkd3d
>       sm4_register_from_node(&instr.dsts[0].reg, &instr.dsts[0].writemask, NULL, dst);
>       instr.dst_count = 1;
>   
> -    sm4_register_from_node(&instr.srcs[0].reg, &writemask, &instr.srcs[0].swizzle_type, src1);
> -    instr.srcs[0].swizzle = hlsl_map_swizzle(hlsl_swizzle_from_writemask(writemask), instr.dsts[0].writemask);
> -    sm4_register_from_node(&instr.srcs[1].reg, &writemask, &instr.srcs[1].swizzle_type, src2);
> -    instr.srcs[1].swizzle = hlsl_map_swizzle(hlsl_swizzle_from_writemask(writemask), instr.dsts[0].writemask);
> +    sm4_src_from_node(&instr.srcs[0], src1, instr.dsts[0].writemask);
> +    sm4_src_from_node(&instr.srcs[1], src2, instr.dsts[0].writemask);
>       instr.src_count = 2;
>   
>       write_sm4_instruction(buffer, &instr);
> @@ -1218,8 +1223,7 @@ static void write_sm4_ld(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buf
>       sm4_register_from_node(&instr.dsts[0].reg, &instr.dsts[0].writemask, NULL, dst);
>       instr.dst_count = 1;
>   
> -    sm4_register_from_node(&instr.srcs[0].reg, &writemask, &instr.srcs[0].swizzle_type, coords);
> -    instr.srcs[0].swizzle = hlsl_swizzle_from_writemask(writemask);
> +    sm4_src_from_node(&instr.srcs[0], coords, VKD3DSP_WRITEMASK_ALL);
>   
>       /* Mipmap level is in the last component in the IR, but needs to be in the W
>        * component in the instruction. */
> @@ -1263,8 +1267,7 @@ static void write_sm4_sample(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer
>       sm4_register_from_node(&instr.dsts[0].reg, &instr.dsts[0].writemask, NULL, dst);
>       instr.dst_count = 1;
>   
> -    sm4_register_from_node(&instr.srcs[0].reg, &writemask, &instr.srcs[0].swizzle_type, coords);
> -    instr.srcs[0].swizzle = hlsl_swizzle_from_writemask(writemask);
> +    sm4_src_from_node(&instr.srcs[0], coords, VKD3DSP_WRITEMASK_ALL);
>   
>       sm4_register_from_deref(ctx, &instr.srcs[1].reg, &writemask,
>               &instr.srcs[1].swizzle_type, resource, resource_type);
> @@ -1508,12 +1511,10 @@ static void write_sm4_if(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buf
>           .opcode = VKD3D_SM4_OP_IF | VKD3D_SM4_CONDITIONAL_NZ,
>           .src_count = 1,
>       };
> -    unsigned int writemask;
>   
>       assert(iff->condition.node->data_type->dimx == 1);
>   
> -    sm4_register_from_node(&instr.srcs[0].reg, &writemask, &instr.srcs[0].swizzle_type, iff->condition.node);
> -    instr.srcs[0].swizzle = hlsl_swizzle_from_writemask(writemask);
> +    sm4_src_from_node(&instr.srcs[0], iff->condition.node, VKD3DSP_WRITEMASK_ALL);
>       write_sm4_instruction(buffer, &instr);
>   
>       write_sm4_block(ctx, buffer, &iff->then_instrs);
> @@ -1628,8 +1629,7 @@ static void write_sm4_store(struct hlsl_ctx *ctx,
>       instr.dsts[0].writemask = hlsl_combine_writemasks(writemask, store->writemask);
>       instr.dst_count = 1;
>   
> -    sm4_register_from_node(&instr.srcs[0].reg, &writemask, &instr.srcs[0].swizzle_type, rhs);
> -    instr.srcs[0].swizzle = hlsl_map_swizzle(hlsl_swizzle_from_writemask(writemask), instr.dsts[0].writemask);
> +    sm4_src_from_node(&instr.srcs[0], rhs, instr.dsts[0].writemask);
>       instr.src_count = 1;
>   
>       write_sm4_instruction(buffer, &instr);



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