[PATCH v3 2/3] windowscodecs: Add new WINCODECS_CUSTOM_UNIXLIB ifdef to guard default codecs.
Alexandre Julliard
julliard at winehq.org
Mon Feb 1 03:49:47 CST 2021
Rémi Bernon <rbernon at codeweavers.com> writes:
> Signed-off-by: Rémi Bernon <rbernon at codeweavers.com>
> ---
> dlls/windowscodecs/unix_lib.c | 2 ++
> dlls/windowscodecs/wincodecs_private.h | 1 +
> 2 files changed, 3 insertions(+)
>
> diff --git a/dlls/windowscodecs/unix_lib.c b/dlls/windowscodecs/unix_lib.c
> index 268a1cd9d16..9255b3ed243 100644
> --- a/dlls/windowscodecs/unix_lib.c
> +++ b/dlls/windowscodecs/unix_lib.c
> @@ -67,6 +67,7 @@ HRESULT CDECL stream_write(IStream *stream, const void *buffer, ULONG write, ULO
> return win32_funcs->stream_write(stream, buffer, write, bytes_written);
> }
>
> +#ifndef WINCODECS_CUSTOM_UNIXLIB
> HRESULT CDECL decoder_create(const CLSID *decoder_clsid, struct decoder_info *info, struct decoder **result)
> {
> if (IsEqualGUID(decoder_clsid, &CLSID_WICPngDecoder))
> @@ -97,6 +98,7 @@ HRESULT CDECL encoder_create(const CLSID *encoder_clsid, struct encoder_info *in
>
> return E_NOTIMPL;
> }
> +#endif /* WINCODECS_CUSTOM_UNIXLIB */
That doesn't seem like an improvement. I don't see what you gain by
sharing this file across dlls.
--
Alexandre Julliard
julliard at winehq.org
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