[PATCH 2/8] d3d11/tests: Add missing ID3D11DeviceContext1_CSSetUnorderedAccessViews.

Rémi Bernon rbernon at codeweavers.com
Tue Feb 2 09:41:01 CST 2021


Signed-off-by: Rémi Bernon <rbernon at codeweavers.com>
---
 dlls/d3d11/tests/d3d11.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
index 7935dab1332..fbf88891e83 100644
--- a/dlls/d3d11/tests/d3d11.c
+++ b/dlls/d3d11/tests/d3d11.c
@@ -7373,6 +7373,7 @@ static void test_device_context_state(void)
     ID3D11DeviceContext1_CSSetSamplers(context, 0, 1, &sampler);
     ID3D11DeviceContext1_CSSetShader(context, cs, NULL, 0);
     ID3D11DeviceContext1_CSSetShaderResources(context, 0, 1, &srv);
+    ID3D11DeviceContext1_CSSetUnorderedAccessViews(context, 0, 1, &uav, NULL);
 
     tmp_cb = (ID3D11Buffer *)0xdeadbeef;
     ID3D11DeviceContext1_CSGetConstantBuffers(context, 0, 1, &tmp_cb);
-- 
2.30.0




More information about the wine-devel mailing list