[PATCH 2/8] d3d11/tests: Add missing ID3D11DeviceContext1_CSSetUnorderedAccessViews.
Rémi Bernon
rbernon at codeweavers.com
Tue Feb 2 09:41:01 CST 2021
Signed-off-by: Rémi Bernon <rbernon at codeweavers.com>
---
dlls/d3d11/tests/d3d11.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
index 7935dab1332..fbf88891e83 100644
--- a/dlls/d3d11/tests/d3d11.c
+++ b/dlls/d3d11/tests/d3d11.c
@@ -7373,6 +7373,7 @@ static void test_device_context_state(void)
ID3D11DeviceContext1_CSSetSamplers(context, 0, 1, &sampler);
ID3D11DeviceContext1_CSSetShader(context, cs, NULL, 0);
ID3D11DeviceContext1_CSSetShaderResources(context, 0, 1, &srv);
+ ID3D11DeviceContext1_CSSetUnorderedAccessViews(context, 0, 1, &uav, NULL);
tmp_cb = (ID3D11Buffer *)0xdeadbeef;
ID3D11DeviceContext1_CSGetConstantBuffers(context, 0, 1, &tmp_cb);
--
2.30.0
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