[PATCH vkd3d 2/5] vkd3d-shader: Add a hlsl_ namespace prefix to common functions.
Matteo Bruni
mbruni at codeweavers.com
Thu Feb 4 12:16:47 CST 2021
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
Nice. Just a question / nitpick:
-const char *debug_base_type(const struct hlsl_type *type)
+const char *hlsl_base_type_to_string(const struct hlsl_type *type)
vs
-const char *debug_modifiers(DWORD modifiers)
+const char *hlsl_debug_modifiers(DWORD modifiers)
What makes one a "_to_string" and the other keep the "_debug_"?
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