[PATCH] plugplay: Broadcast WM_DEVICECHANGE message asynchronously.
Rémi Bernon
rbernon at codeweavers.com
Mon Feb 15 13:42:00 CST 2021
It may otherwise trigger a nasty race condition, where:
1) For explorer.exe to register the CLSID_ShellWindows classes, it
needs RpcSS service to be started,
2) services.exe may start WinePlugPlay service group first, waiting for
its startup to complete,
3) during startup and early device enumeration, hidclass.sys may call
IoSetDeviceInterfaceState, which calls plugplay_send_event [1],
4) plugplay_send_event tries to broadcast a WM_DEVICECHANGE message with
BSF_QUERY, waiting for the individual threads to reply,
5) which times-out because window threads are waiting on explorer.exe
to create its desktop window and reply to the WM_NULL SendMessage.
This happens more likely as there is threads with message queues
being started, each waiting on the desktop window to reply. Usually
explorer.exe is able to reply to some messages with the implicit
message processing while creating its window, but not all of them.
[1] Not completely sure how, it looks like some RPC too, but before
RpcSs is started?
Signed-off-by: Rémi Bernon <rbernon at codeweavers.com>
---
Not sure if this is right, but sending it at least for the description
of the race condition.
programs/plugplay/main.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/programs/plugplay/main.c b/programs/plugplay/main.c
index 19e02286312..1156cb9f036 100644
--- a/programs/plugplay/main.c
+++ b/programs/plugplay/main.c
@@ -142,8 +142,8 @@ void __cdecl plugplay_send_event( DWORD code, const BYTE *data, unsigned int siz
struct listener *listener;
struct event *event;
- BroadcastSystemMessageW( BSF_FORCEIFHUNG | BSF_QUERY, NULL, WM_DEVICECHANGE, code, (LPARAM)data );
- BroadcastSystemMessageW( BSF_FORCEIFHUNG | BSF_QUERY, NULL, WM_DEVICECHANGE, DBT_DEVNODES_CHANGED, 0 );
+ BroadcastSystemMessageW( 0, NULL, WM_DEVICECHANGE, code, (LPARAM)data );
+ BroadcastSystemMessageW( 0, NULL, WM_DEVICECHANGE, DBT_DEVNODES_CHANGED, 0 );
EnterCriticalSection( &plugplay_cs );
--
2.30.0
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