[v2 PATCH 4/4] dwrite: Always initialize output glyph count in GetGlyphs().

Nikolay Sivov nsivov at codeweavers.com
Tue Feb 16 05:54:10 CST 2021


Signed-off-by: Nikolay Sivov <nsivov at codeweavers.com>
---

v2: dropped the test for now, to avoid testing seemingly uninitialized value that Vista returns there.

 dlls/dwrite/analyzer.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/dlls/dwrite/analyzer.c b/dlls/dwrite/analyzer.c
index 53fb18df4c9..d0d769cb346 100644
--- a/dlls/dwrite/analyzer.c
+++ b/dlls/dwrite/analyzer.c
@@ -1188,6 +1188,8 @@ static HRESULT WINAPI dwritetextanalyzer_GetGlyphs(IDWriteTextAnalyzer2 *iface,
     context.glyph_infos = heap_calloc(glyph_count, sizeof(*context.glyph_infos));
     context.table = &context.cache->gsub;
 
+    *actual_glyph_count = 0;
+
     scriptprops = &dwritescripts_properties[context.script];
     hr = shape_get_glyphs(&context, scriptprops->scripttags);
     if (SUCCEEDED(hr))
-- 
2.30.0




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