[v2 PATCH 4/4] dwrite: Always initialize output glyph count in GetGlyphs().
Nikolay Sivov
nsivov at codeweavers.com
Tue Feb 16 05:54:10 CST 2021
Signed-off-by: Nikolay Sivov <nsivov at codeweavers.com>
---
v2: dropped the test for now, to avoid testing seemingly uninitialized value that Vista returns there.
dlls/dwrite/analyzer.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/dlls/dwrite/analyzer.c b/dlls/dwrite/analyzer.c
index 53fb18df4c9..d0d769cb346 100644
--- a/dlls/dwrite/analyzer.c
+++ b/dlls/dwrite/analyzer.c
@@ -1188,6 +1188,8 @@ static HRESULT WINAPI dwritetextanalyzer_GetGlyphs(IDWriteTextAnalyzer2 *iface,
context.glyph_infos = heap_calloc(glyph_count, sizeof(*context.glyph_infos));
context.table = &context.cache->gsub;
+ *actual_glyph_count = 0;
+
scriptprops = &dwritescripts_properties[context.script];
hr = shape_get_glyphs(&context, scriptprops->scripttags);
if (SUCCEEDED(hr))
--
2.30.0
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