[PATCH 1/4] ntdll: Init CPU info before calling signal_init_threading.
Jacek Caban
jacek at codeweavers.com
Fri Feb 19 12:10:10 CST 2021
On 19.02.2021 18:26, Alexandre Julliard wrote:
> Jacek Caban <jacek at codeweavers.com> writes:
>
>> Signed-off-by: Jacek Caban <jacek at codeweavers.com>
>> ---
>> dlls/ntdll/unix/loader.c | 2 +-
>> dlls/ntdll/unix/system.c | 4 ++--
>> dlls/ntdll/unix/unix_private.h | 2 +-
>> 3 files changed, 4 insertions(+), 4 deletions(-)
>>
>>
>> diff --git a/dlls/ntdll/unix/loader.c b/dlls/ntdll/unix/loader.c
>> index 8b1fd6edb7a..45ae435bbc6 100644
>> --- a/dlls/ntdll/unix/loader.c
>> +++ b/dlls/ntdll/unix/loader.c
>> @@ -1643,13 +1643,13 @@ static void start_main_thread(void)
>> NTSTATUS status;
>> TEB *teb = virtual_alloc_first_teb();
>>
>> + init_cpu_info( teb );
>> signal_init_threading();
>> signal_alloc_thread( teb );
>> signal_init_thread( teb );
>> dbg_init();
>> startup_info_size = server_init_process();
>> virtual_map_user_shared_data();
>> - init_cpu_info();
>> init_files();
>> init_startup_info();
>> NtCreateKeyedEvent( &keyed_event, GENERIC_READ | GENERIC_WRITE, NULL, 0 );
> That works of course, but I'd find it cleaner to keep the thread init
> before anything else. There's no reason that the syscall dispatcher
> needs to be setup at that point, we can have a signal_init_syscalls()
> function called later on.
That looks indeed nicer, I sent a new version. Thanks for reviews.
Jacek
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