[PATCH vkd3d 4/6] vkd3d-shader: Implement hlsl_error() and hlsl_warning().
Zebediah Figura (she/her)
zfigura at codeweavers.com
Sat Feb 20 10:11:53 CST 2021
On 2/18/21 5:49 PM, Matteo Bruni wrote:
> On Wed, Feb 17, 2021 at 6:52 AM Zebediah Figura <zfigura at codeweavers.com> wrote:
>>
>> Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
>> ---
>> libs/vkd3d-shader/hlsl.c | 18 +-
>> libs/vkd3d-shader/hlsl.h | 8 +-
>> libs/vkd3d-shader/hlsl.l | 3 +-
>> libs/vkd3d-shader/hlsl.y | 204 ++++++++++++-----------
>> libs/vkd3d-shader/vkd3d_shader_private.h | 18 ++
>> 5 files changed, 147 insertions(+), 104 deletions(-)
>
> I generally like the changes to the error messages. Regardless, I have
> a couple of comments...
>
>> diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y
>> index c33d97c6..9ffabbcb 100644
>> --- a/libs/vkd3d-shader/hlsl.y
>> +++ b/libs/vkd3d-shader/hlsl.y
>
>> @@ -768,12 +776,13 @@ static bool add_typedef(struct hlsl_ctx *ctx, DWORD modifiers, struct hlsl_type
>>
>> if ((type->modifiers & HLSL_MODIFIER_COLUMN_MAJOR)
>> && (type->modifiers & HLSL_MODIFIER_ROW_MAJOR))
>> - hlsl_error(ctx, v->loc, "more than one matrix majority keyword");
>> + hlsl_error(ctx, v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
>> + "'row_major' and 'column_major' modifiers are mutually exclusive.");
>>
>> ret = hlsl_scope_add_type(ctx->cur_scope, type);
>> if (!ret)
>> - hlsl_error(ctx, v->loc,
>> - "redefinition of custom type '%s'", v->name);
>> + hlsl_error(ctx, v->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
>> + "Typedef '%s' is already defined.", v->name);
>> vkd3d_free(v);
>> }
>> vkd3d_free(list);
>
> This made me wonder whether defining a struct also implicitly defines
> a type (i.e. can you reference a struct type by its name without
> 'struct' even when there is no explicit typedef?). A quick test
> suggests that's the case, if that's confirmed we should probably fix
> it at some point.
It does, and it actually already works with our parser. I guess that
makes the message here slightly misleading (maybe "Type '%s'" would be
better?)
>
>> @@ -1772,15 +1783,11 @@ struct_declaration:
>> if (!$3)
>> {
>> if (!$2->name)
>> - {
>> - hlsl_error(ctx, @2,
>> - "anonymous struct declaration with no variables");
>> - }
>> + hlsl_error(ctx, @2, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX,
>> + "Struct type definitions cannot be anonymous.");
>> if (modifiers)
>> - {
>> - hlsl_error(ctx, @1,
>> - "modifier not allowed on struct type declaration");
>> - }
>> + hlsl_error(ctx, @1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
>> + "Modifiers are not allowed on struct type definitions.");
>> }
>>
>> if (!(type = apply_type_modifiers(ctx, $2, &modifiers, @1)))
>
> Splitting hairs, but I think "declaration" is a bit nicer for both of
> the above (the C spec refers to those as declarations, fwiw). The
> message could be improved to clarify that the declaration being
> anonymous is only a problem if there are no variables being defined at
> the same time (which I assume is what you mean with "Struct type
> definitions"), but I don't have any good practical suggestions.
>
Fair points, I'll change these.
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