[PATCH 4/5] d3d11: Implement d3d11_immediate_context_SwapDeviceContextState() on top of wined3d_device_set_state().

Marvin testbot at winehq.org
Tue Feb 23 13:07:39 CST 2021


Hi,

While running your changed tests, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?

Full results can be found at:
https://testbot.winehq.org/JobDetails.pl?Key=86034

Your paranoid android.


=== w1064 (32 bit report) ===

d3d11:
d3d11.c:5811: Test failed: Got unexpected IAVertices count: 0.
d3d11.c:5812: Test failed: Got unexpected IAPrimitives count: 0.
d3d11.c:5813: Test failed: Got unexpected VSInvocations count: 0.
d3d11.c:5816: Test failed: Got unexpected CInvocations count: 0.
d3d11.c:5817: Test failed: Got unexpected CPrimitives count: 0.
d3d11.c:5658: Test failed: Got unexpected query result 0x0000000000000000.



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