[PATCH] d3d12: Check for VK_KHR_external_fence_capabilities before using VkPhysicalDeviceIDProperties.
Joshua Ashton
joshua at froggi.es
Thu Feb 25 10:18:44 CST 2021
On 2/25/21 4:01 PM, Zebediah Figura (she/her) wrote:
> On 2/25/21 7:00 AM, Joshua Ashton wrote:
>> There is no reason to. This is core in Vulkan 1.1.
>>
>> You should just use a newer API version.
>> There is no relevant driver that doesn't support this.
>
> Mesa's v3dv is an example of a driver that does not support Vulkan 1.1.
That is not relevant hardware:
It is not capable of supporting D3D12.
- Joshie 🐸✨
>
>>
>> - Joshie 🐸✨
>>
>
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