[PATCH] d3d12: Check for VK_KHR_external_fence_capabilities before using VkPhysicalDeviceIDProperties.

Joshua Ashton joshua at froggi.es
Thu Feb 25 10:18:44 CST 2021


On 2/25/21 4:01 PM, Zebediah Figura (she/her) wrote:
> On 2/25/21 7:00 AM, Joshua Ashton wrote:
>> There is no reason to. This is core in Vulkan 1.1.
>>
>> You should just use a newer API version.
>> There is no relevant driver that doesn't support this.
> 
> Mesa's v3dv is an example of a driver that does not support Vulkan 1.1.

That is not relevant hardware:
It is not capable of supporting D3D12.

- Joshie 🐸✨

> 
>>
>> - Joshie 🐸✨
>>
> 



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