[PATCH v2 2/6] ddraw: Create a separate texture for drawing with bindable sysmem surfaces.
Marvin
testbot at winehq.org
Thu Feb 25 18:06:48 CST 2021
Hi,
While running your changed tests, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at:
https://testbot.winehq.org/JobDetails.pl?Key=86128
Your paranoid android.
=== debiant2 (32 bit report) ===
ddraw:
visual.c:1326: Test failed: DDSCAPS2_CUBEMAP_POSITIVEX has color 0x00000000, expected 0x00ff0000
visual.c:1328: Test failed: DDSCAPS2_CUBEMAP_NEGATIVEX has color 0x00000000, expected 0x0000ffff
visual.c:1330: Test failed: DDSCAPS2_CUBEMAP_POSITIVEY has color 0x00000000, expected 0x00ff00ff
visual.c:1332: Test failed: DDSCAPS2_CUBEMAP_POSITIVEZ has color 0x00000000, expected 0x000000ff
=== debiant2 (32 bit Japanese:Japan report) ===
ddraw:
ddraw4.c:18177: Test failed: Expect window rect (0,0)-(1024,768), got (7,26)-(1017,761).
ddraw4.c:18177: Test failed: Expect window rect (0,0)-(1024,768), got (1031,26)-(2041,728).
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