[PATCH vkd3d 1/5] vkd3d-shader: Partially implement #define.
Henri Verbeet
hverbeet at gmail.com
Tue Jan 5 11:12:12 CST 2021
On Tue, 5 Jan 2021 at 17:17, Zebediah Figura <zfigura at codeweavers.com> wrote:
> @@ -41,6 +47,8 @@ struct preproc_ctx
> struct vkd3d_string_buffer buffer;
> struct vkd3d_shader_location location;
>
> + struct list macros;
> +
Does that need to be a list? For the purposes of this series, it seems
an array would work at least as well.
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