[PATCH 2/3] d2d1: Skip empty source rectangle for ID2D1RenderTarget_DrawBitmap().
Jactry Zeng
jzeng at codeweavers.com
Fri Jan 15 08:55:38 CST 2021
Signed-off-by: Jactry Zeng <jzeng at codeweavers.com>
---
dlls/d2d1/device.c | 3 +++
dlls/d2d1/tests/d2d1.c | 5 +++++
2 files changed, 8 insertions(+)
diff --git a/dlls/d2d1/device.c b/dlls/d2d1/device.c
index b609a2c1e24..e8bc7207a67 100644
--- a/dlls/d2d1/device.c
+++ b/dlls/d2d1/device.c
@@ -1087,6 +1087,9 @@ static void d2d_device_context_draw_bitmap(struct d2d_device_context *context, I
d2d_rect_intersect(&s, src_rect);
}
+ if (s.left == s.right || s.top == s.bottom)
+ return;
+
if (dst_rect)
{
d = *dst_rect;
diff --git a/dlls/d2d1/tests/d2d1.c b/dlls/d2d1/tests/d2d1.c
index 6e3bc4a51d2..19bb94530c2 100644
--- a/dlls/d2d1/tests/d2d1.c
+++ b/dlls/d2d1/tests/d2d1.c
@@ -1835,6 +1835,11 @@ static void test_bitmap_brush(void)
/* Invalid interpolation mode. */
ID2D1RenderTarget_BeginDraw(rt);
+ set_rect(&dst_rect, 4.0f, 8.0f, 8.0f, 12.0f);
+ set_rect(&src_rect, 0.0f, 1.0f, image_size.width, 1.0f);
+ ID2D1RenderTarget_DrawBitmap(rt, bitmap, &dst_rect, 1.0f,
+ D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR, &src_rect);
+
set_rect(&dst_rect, 1.0f, 8.0f, 4.0f, 12.0f);
set_rect(&src_rect, 2.0f, 1.0f, 4.0f, 3.0f);
ID2D1RenderTarget_DrawBitmap(rt, bitmap, &dst_rect, 1.0f,
--
2.29.2
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