[PATCH 1/3] ntdll: Introduce new HEAP_DeleteFreeBlock helper.
Rémi Bernon
rbernon at codeweavers.com
Fri Jan 15 09:11:20 CST 2021
From: Sebastian Lackner <sebastian at fds-team.de>
Signed-off-by: Rémi Bernon <rbernon at codeweavers.com>
---
This is a patch series that has been in Wine Staging for ages, and that
I've cleaned up a bit.
The staging patch series actually does more than this, as it also
increase the number of free lists by a lot and does some state caching
and other small optimisations, but this rbtree optimization is the main
source of performance improvement. [1]
Although the series increases performance noticeably on synthethic
benchmarks, as I measured in the past [2], it still isn't great in
multi-threaded allocations scenarios, as it still uses a global lock.
The patch series is in Wine Staging and in Proton though, so I thought
it was still worth cleaning it up and sending it upstream, unless it is
then considered not interesting enough.
[1] I've split and analyzed each part of the patch separately in:
https://bugs.winehq.org/show_bug.cgi?id=49113#c9
[2] https://www.winehq.org/pipermail/wine-devel/2020-May/165892.html
dlls/ntdll/heap.c | 24 ++++++++++++++++++------
1 file changed, 18 insertions(+), 6 deletions(-)
diff --git a/dlls/ntdll/heap.c b/dlls/ntdll/heap.c
index 88db935746a..31a7ba18d61 100644
--- a/dlls/ntdll/heap.c
+++ b/dlls/ntdll/heap.c
@@ -3,6 +3,7 @@
*
* Copyright 1996 Alexandre Julliard
* Copyright 1998 Ulrich Weigand
+ * Copyright 2017 Sebastian Lackner
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
@@ -494,6 +495,17 @@ static inline void HEAP_InsertFreeBlock( HEAP *heap, ARENA_FREE *pArena, BOOL la
}
+/***********************************************************************
+ * HEAP_DeleteFreeBlock
+ *
+ * Delete a free block from the free list.
+ */
+static inline void HEAP_DeleteFreeBlock( HEAP *heap, ARENA_FREE *pArena )
+{
+ list_remove( &pArena->entry );
+}
+
+
/***********************************************************************
* HEAP_FindSubHeap
* Find the sub-heap containing a given address.
@@ -602,7 +614,7 @@ static void HEAP_CreateFreeBlock( SUBHEAP *subheap, void *ptr, SIZE_T size )
{
/* Remove the next arena from the free list */
ARENA_FREE *pNext = (ARENA_FREE *)((char *)ptr + size);
- list_remove( &pNext->entry );
+ HEAP_DeleteFreeBlock( subheap->heap, pNext );
size += (pNext->size & ARENA_SIZE_MASK) + sizeof(*pNext);
mark_block_free( pNext, sizeof(ARENA_FREE), flags );
}
@@ -657,7 +669,7 @@ static void HEAP_MakeInUseBlockFree( SUBHEAP *subheap, ARENA_INUSE *pArena )
pFree = *((ARENA_FREE **)pArena - 1);
size += (pFree->size & ARENA_SIZE_MASK) + sizeof(ARENA_FREE);
/* Remove it from the free list */
- list_remove( &pFree->entry );
+ HEAP_DeleteFreeBlock( heap, pFree );
}
else pFree = (ARENA_FREE *)pArena;
@@ -677,7 +689,7 @@ static void HEAP_MakeInUseBlockFree( SUBHEAP *subheap, ARENA_INUSE *pArena )
size = 0;
/* Remove the free block from the list */
- list_remove( &pFree->entry );
+ HEAP_DeleteFreeBlock( heap, pFree );
/* Remove the subheap from the list */
list_remove( &subheap->entry );
/* Free the memory */
@@ -1694,7 +1706,7 @@ void * WINAPI DECLSPEC_HOTPATCH RtlAllocateHeap( HANDLE heap, ULONG flags, SIZE_
/* Remove the arena from the free list */
- list_remove( &pArena->entry );
+ HEAP_DeleteFreeBlock( heapPtr, pArena );
/* Build the in-use arena */
@@ -1851,7 +1863,7 @@ PVOID WINAPI RtlReAllocateHeap( HANDLE heap, ULONG flags, PVOID ptr, SIZE_T size
{
/* The next block is free and large enough */
ARENA_FREE *pFree = (ARENA_FREE *)pNext;
- list_remove( &pFree->entry );
+ HEAP_DeleteFreeBlock( heapPtr, pFree );
pArena->size += (pFree->size & ARENA_SIZE_MASK) + sizeof(*pFree);
if (!HEAP_Commit( subheap, pArena, rounded_size )) goto oom;
notify_realloc( pArena + 1, oldActualSize, size );
@@ -1869,7 +1881,7 @@ PVOID WINAPI RtlReAllocateHeap( HANDLE heap, ULONG flags, PVOID ptr, SIZE_T size
/* Build the in-use arena */
- list_remove( &pNew->entry );
+ HEAP_DeleteFreeBlock( heapPtr, pNew );
pInUse = (ARENA_INUSE *)pNew;
pInUse->size = (pInUse->size & ~ARENA_FLAG_FREE)
+ sizeof(ARENA_FREE) - sizeof(ARENA_INUSE);
--
2.30.0
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