[PATCH 1/2] d2d1: Fix text position in DrawText().
Nikolay Sivov
nsivov at codeweavers.com
Tue Jan 19 06:48:15 CST 2021
From: Haoyang Chen <chenhaoyang at uniontech.com>
Signed-off-by: Nikolay Sivov <nsivov at codeweavers.com>
---
dlls/d2d1/device.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/d2d1/device.c b/dlls/d2d1/device.c
index 5f04c3aa833..bd3af3d16ff 100644
--- a/dlls/d2d1/device.c
+++ b/dlls/d2d1/device.c
@@ -1189,7 +1189,7 @@ static void STDMETHODCALLTYPE d2d_device_context_DrawText(ID2D1DeviceContext *if
return;
}
- d2d_point_set(&origin, layout_rect->left, layout_rect->top);
+ d2d_point_set(&origin, min(layout_rect->left, layout_rect->right), min(layout_rect->top, layout_rect->bottom));
ID2D1DeviceContext_DrawTextLayout(iface, origin, text_layout, brush, options);
IDWriteTextLayout_Release(text_layout);
}
--
2.29.2
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