[PATCH v2 3/5] d3d11: Capture and restore vertex shader state.
Marvin
testbot at winehq.org
Tue Jan 26 06:00:21 CST 2021
Hi,
While running your changed tests, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at:
https://testbot.winehq.org/JobDetails.pl?Key=84556
Your paranoid android.
=== w1064v1809 (32 bit report) ===
d3d11:
d3d11.c:5804: Test failed: Got unexpected IAVertices count: 0.
d3d11.c:5805: Test failed: Got unexpected IAPrimitives count: 0.
d3d11.c:5806: Test failed: Got unexpected VSInvocations count: 0.
d3d11.c:5809: Test failed: Got unexpected CInvocations count: 0.
d3d11.c:5810: Test failed: Got unexpected CPrimitives count: 0.
=== w2008s64 (64 bit report) ===
d3d11:
d3d11.c:5804: Test failed: Got unexpected IAVertices count: 0.
d3d11.c:5805: Test failed: Got unexpected IAPrimitives count: 0.
d3d11.c:5806: Test failed: Got unexpected VSInvocations count: 0.
d3d11.c:5809: Test failed: Got unexpected CInvocations count: 0.
d3d11.c:5810: Test failed: Got unexpected CPrimitives count: 0.
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