[PATCH v2 5/5] d3d11: Capture and restore pixel shader state.

Marvin testbot at winehq.org
Tue Jan 26 06:27:53 CST 2021


Hi,

While running your changed tests, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?

Full results can be found at:
https://testbot.winehq.org/JobDetails.pl?Key=84558

Your paranoid android.


=== w8adm (32 bit report) ===

d3d11:
d3d11.c:6134: Test failed: Got unexpected NumPrimitivesWritten: 4287365018.
d3d11.c:6137: Test failed: Got unexpected PrimitivesStorageNeeded: 4287496087.

=== w10pro64 (32 bit report) ===

d3d11:
d3d11.c:5804: Test failed: Got unexpected IAVertices count: 0.
d3d11.c:5805: Test failed: Got unexpected IAPrimitives count: 0.
d3d11.c:5806: Test failed: Got unexpected VSInvocations count: 0.
d3d11.c:5809: Test failed: Got unexpected CInvocations count: 0.
d3d11.c:5810: Test failed: Got unexpected CPrimitives count: 0.
d3d11.c:5651: Test failed: Got unexpected query result 0x0000000000000000.



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