[PATCH 2/4] d3d11/tests: Add tests for hull shader state swap.

Marvin testbot at winehq.org
Wed Jan 27 14:36:35 CST 2021


Hi,

While running your changed tests, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?

Full results can be found at:
https://testbot.winehq.org/JobDetails.pl?Key=84643

Your paranoid android.


=== w2008s64 (32 bit report) ===

d3d11:
d3d11.c:5804: Test failed: Got unexpected IAVertices count: 0.
d3d11.c:5805: Test failed: Got unexpected IAPrimitives count: 0.
d3d11.c:5806: Test failed: Got unexpected VSInvocations count: 0.
d3d11.c:5809: Test failed: Got unexpected CInvocations count: 0.
d3d11.c:5810: Test failed: Got unexpected CPrimitives count: 0.
d3d11.c:5821: Test failed: Got unexpected IAVertices count: 0.
d3d11.c:5822: Test failed: Got unexpected IAPrimitives count: 0.
d3d11.c:5823: Test failed: Got unexpected VSInvocations count: 0.
d3d11.c:5826: Test failed: Got unexpected CInvocations count: 0.
d3d11.c:5827: Test failed: Got unexpected CPrimitives count: 0.
d3d11.c:5828: Test failed: Got unexpected PSInvocations count: 0.
d3d11.c:5893: Test failed: Got unexpected hr 0x1.
d3d11.c:5913: Test failed: Got unexpected hr 0x1.



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