[PATCH] ddraw: Remove superfluous cast to self

Michael Stefaniuc mstefani at winehq.org
Thu Jan 28 16:29:39 CST 2021


Signed-off-by: Michael Stefaniuc <mstefani at winehq.org>
---
 dlls/ddraw/device.c | 3 +--
 1 file changed, 1 insertion(+), 2 deletions(-)

diff --git a/dlls/ddraw/device.c b/dlls/ddraw/device.c
index 3f1fe08c11e..4d24c22650e 100644
--- a/dlls/ddraw/device.c
+++ b/dlls/ddraw/device.c
@@ -3179,8 +3179,7 @@ static HRESULT WINAPI d3d_device3_SetTransform(IDirect3DDevice3 *iface,
 
         wined3d_mutex_lock();
         multiply_matrix(&projection, &device->legacy_clipspace, (struct wined3d_matrix *)matrix);
-        wined3d_stateblock_set_transform(device->state,
-                WINED3D_TS_PROJECTION, (struct wined3d_matrix *)&projection);
+        wined3d_stateblock_set_transform(device->state, WINED3D_TS_PROJECTION, &projection);
         memcpy(&device->legacy_projection, matrix, sizeof(*matrix));
         wined3d_mutex_unlock();
 
-- 
2.26.2




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