[PATCH 2/2] gdi32: Remove redundant check.
Gabriel Ivăncescu
gabrielopcode at gmail.com
Sat Jan 30 07:44:18 CST 2021
On 30/01/2021 06:27, Akihiro Sagawa wrote:
> On Fri, 29 Jan 2021 19:12:57 +0200, Gabriel Ivăncescu wrote:
>> Signed-off-by: Gabriel Ivăncescu <gabrielopcode at gmail.com>
>> ---
>>
>> The type is UINT so it does nothing anyway.
>>
>> dlls/gdi32/font.c | 2 +-
>> 1 file changed, 1 insertion(+), 1 deletion(-)
>>
>> diff --git a/dlls/gdi32/font.c b/dlls/gdi32/font.c
>> index c0517f5..dd8265f 100644
>> --- a/dlls/gdi32/font.c
>> +++ b/dlls/gdi32/font.c
>> @@ -5961,7 +5961,7 @@ BOOL WINAPI ExtTextOutW( HDC hdc, INT x, INT y, UINT flags,
>> align ^= TA_RTLREADING;
>> }
>>
>> - if( !(flags & (ETO_GLYPH_INDEX | ETO_IGNORELANGUAGE)) && count > 0 )
>> + if (!(flags & (ETO_GLYPH_INDEX | ETO_IGNORELANGUAGE)))
>> {
>> INT cGlyphs;
>> reordered_str = HeapAlloc(GetProcessHeap(), 0, count*sizeof(WCHAR));
>
> (having forgot to cc to the list, I resend this mail.)
>
> The check is needed. If count variable is zero, the inner calls, e.g.
> HeapAlloc, are redundant.
>
> Akihiro Sagawa
>
Yes you're right, I forgot about the zero case. I also forgot to include
ExtTextOutA in the first patch...
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