What to do for the d3d11:d3d11 crash on cw-gtx560?
Francois Gouget
fgouget at codeweavers.com
Sat Jul 3 04:30:02 CDT 2021
>From bug https://bugs.winehq.org//show_bug.cgi?id=51103
The commit adding more SwapDeviceContextState() tests (ccffc06c6df3) is
causing d3d11:d3d11 to crash on the GTX 560 Nvidia card:
https://test.winehq.org/data/patterns.html#d3d11:d3d11
It turns out that the crash is happening in the final
ID3D11Device1_Release(device) call in test_device_context_state().
So that's probably a reference counting bug in the Nvidia driver but it
still happens on the latest driver for that GeForce GTX 560 card :
391.35.
So what should we do?
Drop the final ID3D11Device1_Release(device) call?
Drop the extra tests?
Something else?
--
Francois Gouget <fgouget at codeweavers.com>
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