[PATCH vkd3d v2 1/2] tests: Add test for texture placement at 64kb alignment.

Henri Verbeet hverbeet at gmail.com
Mon Jul 5 03:02:24 CDT 2021


On Fri, 2 Jul 2021 at 16:51, Conor McCarthy <cmccarthy at codeweavers.com> wrote:
> July 2, 2021 11:14 PM, "Henri Verbeet" <hverbeet at gmail.com> wrote:
> > It doesn't need to be smaller or have a different alignment. Creating
> > two resources with the same properties at the same heap offset should
> > work. If these share the same heap allocation, modifications to one
> > should be visible in the other (after the appropriate barriers, etc.),
> > if they get separate allocations modifications wouldn't be visible.
>
> How should the 'ok' line be marked before the problem is patched? I see no way of using todo_if() because the Vulkan alignment requirement is unknown.

Isn't it returned by GetResourceAllocationInfo()?



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