[PATCH vkd3d] tests: Delete spurious HLSL source line.
Conor McCarthy
cmccarthy at codeweavers.com
Sun Jul 11 22:31:27 CDT 2021
Signed-off-by: Conor McCarthy <cmccarthy at codeweavers.com>
---
tests/d3d12.c | 1 -
1 file changed, 1 deletion(-)
diff --git a/tests/d3d12.c b/tests/d3d12.c
index 3892c1db..448bd290 100644
--- a/tests/d3d12.c
+++ b/tests/d3d12.c
@@ -15114,7 +15114,6 @@ static void test_srv_component_mapping(void)
float4 main(float4 position : SV_POSITION) : SV_Target
{
float2 p;
- D3D12_SUBRESOURCE_DATA data;
p.x = position.x / 32.0f;
p.y = position.y / 32.0f;
--
2.31.1
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