[PATCH vkd3d] tests: Delete spurious HLSL source line.

Conor McCarthy cmccarthy at codeweavers.com
Sun Jul 11 22:31:27 CDT 2021


Signed-off-by: Conor McCarthy <cmccarthy at codeweavers.com>
---
 tests/d3d12.c | 1 -
 1 file changed, 1 deletion(-)

diff --git a/tests/d3d12.c b/tests/d3d12.c
index 3892c1db..448bd290 100644
--- a/tests/d3d12.c
+++ b/tests/d3d12.c
@@ -15114,7 +15114,6 @@ static void test_srv_component_mapping(void)
         float4 main(float4 position : SV_POSITION) : SV_Target
         {
             float2 p;
-        D3D12_SUBRESOURCE_DATA data;
 
             p.x = position.x / 32.0f;
             p.y = position.y / 32.0f;
-- 
2.31.1




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