[PATCH vkd3d v2 6/6] vkd3d-shader: Create descriptor array symbols for resources.

Conor McCarthy conor.mccarthy6 at bigpond.com
Sun Jul 18 23:47:45 CDT 2021


From: Conor McCarthy <cmccarthy at codeweavers.com>

Signed-off-by: Conor McCarthy <cmccarthy at codeweavers.com>
---
 include/vkd3d_shader.h    |  6 ++-
 libs/vkd3d-shader/spirv.c | 77 ++++++++++++++++++++-------------------
 2 files changed, 43 insertions(+), 40 deletions(-)

diff --git a/include/vkd3d_shader.h b/include/vkd3d_shader.h
index 77758a2b..4593fcec 100644
--- a/include/vkd3d_shader.h
+++ b/include/vkd3d_shader.h
@@ -208,8 +208,10 @@ struct vkd3d_shader_descriptor_binding
     /** The binding index of the descriptor. */
     unsigned int binding;
     /**
-     * The size of this descriptor array. Descriptor arrays are not supported in
-     * this version of vkd3d-shader, and therefore this value must be 1.
+     * The size of this descriptor array. Descriptor arrays are supported in
+     * this version of vkd3d-shader for all descriptor types except UAV
+     * counters and combined resource/sampler descriptors. For such bindings
+     * this value must be 1. Dynamic array indexing is not supported.
      */
     unsigned int count;
 };
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c
index 98714faa..f00b5cd8 100644
--- a/libs/vkd3d-shader/spirv.c
+++ b/libs/vkd3d-shader/spirv.c
@@ -2624,18 +2624,6 @@ static void vkd3d_dxbc_compiler_emit_descriptor_binding(struct vkd3d_dxbc_compil
     vkd3d_spirv_build_op_decorate1(builder, variable_id, SpvDecorationBinding, binding->binding);
 }
 
-static void vkd3d_dxbc_compiler_emit_descriptor_binding_for_reg(struct vkd3d_dxbc_compiler *compiler,
-        uint32_t variable_id, const struct vkd3d_shader_register *reg, const struct vkd3d_shader_register_range *range,
-        enum vkd3d_shader_resource_type resource_type, bool is_uav_counter)
-{
-    struct vkd3d_shader_descriptor_binding binding;
-    unsigned int binding_base_idx; /* Value not used. */
-
-    binding = vkd3d_dxbc_compiler_get_descriptor_binding(compiler, reg, range,
-            resource_type, is_uav_counter, &binding_base_idx);
-    vkd3d_dxbc_compiler_emit_descriptor_binding(compiler, variable_id, &binding);
-}
-
 static const struct vkd3d_symbol *vkd3d_dxbc_compiler_put_symbol(struct vkd3d_dxbc_compiler *compiler,
         const struct vkd3d_symbol *symbol)
 {
@@ -5687,12 +5675,13 @@ static void vkd3d_dxbc_compiler_emit_resource_declaration(struct vkd3d_dxbc_comp
         const struct vkd3d_shader_resource *resource, enum vkd3d_shader_resource_type resource_type,
         enum vkd3d_data_type resource_data_type, unsigned int structure_stride, bool raw)
 {
-    uint32_t counter_type_id, type_id, ptr_type_id, var_id, counter_var_id = 0;
     struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
     SpvStorageClass storage_class = SpvStorageClassUniformConstant;
+    uint32_t counter_type_id, type_id, var_id, counter_var_id = 0;
     const struct vkd3d_shader_register *reg = &resource->reg.reg;
     const struct vkd3d_spirv_resource_type *resource_type_info;
     enum vkd3d_shader_component_type sampled_type;
+    const struct vkd3d_symbol *array_symbol;
     struct vkd3d_symbol resource_symbol;
     bool is_uav;
 
@@ -5735,17 +5724,12 @@ static void vkd3d_dxbc_compiler_emit_resource_declaration(struct vkd3d_dxbc_comp
                 resource_type_info, sampled_type, structure_stride || raw, 0);
     }
 
-    ptr_type_id = vkd3d_spirv_get_op_type_pointer(builder, storage_class, type_id);
-    var_id = vkd3d_spirv_build_op_variable(builder, &builder->global_stream,
-            ptr_type_id, storage_class, 0);
-
-    vkd3d_dxbc_compiler_emit_descriptor_binding_for_reg(compiler, var_id, reg,
-            &resource->range, resource_type, false);
-
-    vkd3d_dxbc_compiler_emit_register_debug_name(builder, var_id, reg);
+    var_id = vkd3d_dxbc_compiler_build_descriptor_variable(compiler, storage_class, type_id, reg,
+            &resource->range, resource_type, false, &array_symbol);
 
     if (is_uav)
     {
+        const struct vkd3d_symbol *counter_array_symbol;
         const struct vkd3d_shader_descriptor_info *d;
 
         d = vkd3d_dxbc_compiler_get_descriptor_info(compiler,
@@ -5758,41 +5742,41 @@ static void vkd3d_dxbc_compiler_emit_resource_declaration(struct vkd3d_dxbc_comp
         {
             assert(structure_stride); /* counters are valid only for structured buffers */
 
-            counter_type_id = vkd3d_spirv_get_type_id(builder, VKD3D_SHADER_COMPONENT_UINT, 1);
             if (vkd3d_dxbc_compiler_is_opengl_target(compiler))
             {
+                counter_type_id = vkd3d_spirv_get_type_id(builder, VKD3D_SHADER_COMPONENT_UINT, 1);
                 vkd3d_spirv_enable_capability(builder, SpvCapabilityAtomicStorage);
                 storage_class = SpvStorageClassAtomicCounter;
-                ptr_type_id = vkd3d_spirv_get_op_type_pointer(builder, storage_class, counter_type_id);
             }
             else if (compiler->ssbo_uavs)
             {
-                uint32_t length_id, array_type_id, struct_id;
+                uint32_t length_id, array_type_id;
 
                 length_id = vkd3d_dxbc_compiler_get_constant_uint(compiler, 1);
-                array_type_id = vkd3d_spirv_build_op_type_array(builder, counter_type_id, length_id);
+                array_type_id = vkd3d_spirv_build_op_type_array(builder, vkd3d_spirv_get_type_id(builder,
+                        VKD3D_SHADER_COMPONENT_UINT, 1), length_id);
                 vkd3d_spirv_build_op_decorate1(builder, array_type_id, SpvDecorationArrayStride, 4);
 
-                struct_id = vkd3d_spirv_build_op_type_struct(builder, &array_type_id, 1);
-                vkd3d_spirv_build_op_decorate(builder, struct_id, SpvDecorationBufferBlock, NULL, 0);
-                vkd3d_spirv_build_op_member_decorate1(builder, struct_id, 0, SpvDecorationOffset, 0);
+                counter_type_id = vkd3d_spirv_build_op_type_struct(builder, &array_type_id, 1);
+                vkd3d_spirv_build_op_decorate(builder, counter_type_id, SpvDecorationBufferBlock, NULL, 0);
+                vkd3d_spirv_build_op_member_decorate1(builder, counter_type_id, 0, SpvDecorationOffset, 0);
 
                 storage_class = SpvStorageClassUniform;
-                ptr_type_id = vkd3d_spirv_get_op_type_pointer(builder, storage_class, struct_id);
+            }
+            else
+            {
+                counter_type_id = type_id;
             }
 
-            counter_var_id = vkd3d_spirv_build_op_variable(builder, &builder->global_stream,
-                    ptr_type_id, storage_class, 0);
-
-            vkd3d_dxbc_compiler_emit_descriptor_binding_for_reg(compiler,
-                    counter_var_id, reg, &resource->range, resource_type, true);
-
-            vkd3d_spirv_build_op_name(builder, counter_var_id, "u%u_counter", reg->idx[0].offset);
+            /* TODO: UAV counter descriptor arrays. */
+            counter_var_id = vkd3d_dxbc_compiler_build_descriptor_variable(compiler, storage_class,
+                    counter_type_id, reg, &resource->range, resource_type, true, &counter_array_symbol);
         }
     }
 
     vkd3d_symbol_make_resource(&resource_symbol, reg);
     resource_symbol.id = var_id;
+    resource_symbol.descriptor_array = array_symbol;
     resource_symbol.info.resource.range = resource->range;
     resource_symbol.info.resource.sampled_type = sampled_type;
     resource_symbol.info.resource.type_id = type_id;
@@ -7787,9 +7771,26 @@ static void vkd3d_dxbc_compiler_prepare_image(struct vkd3d_dxbc_compiler *compil
     if (!symbol)
         symbol = vkd3d_dxbc_compiler_find_resource(compiler, resource_reg);
 
-    image->id = symbol->id;
+    if (symbol->descriptor_array)
+    {
+        const struct vkd3d_symbol_descriptor_array_data *array_data = &symbol->descriptor_array->info.descriptor_array;
+        uint32_t ptr_type_id, index_id;
+
+        index_id = vkd3d_dxbc_compiler_get_descriptor_index(compiler, resource_reg,
+                array_data->binding_base_idx);
+
+        ptr_type_id = vkd3d_spirv_get_op_type_pointer(builder, array_data->storage_class,
+                array_data->contained_type_id);
+        image->image_type_id = array_data->contained_type_id;
+
+        image->id = vkd3d_spirv_build_op_access_chain(builder, ptr_type_id, symbol->id, &index_id, 1);
+    }
+    else
+    {
+        image->id = symbol->id;
+        image->image_type_id = symbol->info.resource.type_id;
+    }
     image->sampled_type = symbol->info.resource.sampled_type;
-    image->image_type_id = symbol->info.resource.type_id;
     image->resource_type_info = symbol->info.resource.resource_type_info;
     image->structure_stride = symbol->info.resource.structure_stride;
     image->raw = symbol->info.resource.raw;
-- 
2.31.1




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