[PATCH vkd3d 1/2] tests: Test a buffer larger than the destination heap.

Conor McCarthy cmccarthy at codeweavers.com
Sun Jul 25 22:47:38 CDT 2021


As per vkd3d-proton commit 72d9b322, E_INVALIDARG should be returned to
indicate the type of failure.

Signed-off-by: Conor McCarthy <cmccarthy at codeweavers.com>
---
 tests/d3d12.c | 7 +++++++
 1 file changed, 7 insertions(+)

diff --git a/tests/d3d12.c b/tests/d3d12.c
index 3a1a72a8..03bae895 100644
--- a/tests/d3d12.c
+++ b/tests/d3d12.c
@@ -2286,6 +2286,13 @@ static void test_create_placed_resource(void)
             &IID_ID3D12Resource, (void **)&resource);
     ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
 
+    /* Buffer + offset too large for the heap. */
+    hr = ID3D12Device_CreatePlacedResource(device, heap, heap_desc.SizeInBytes,
+            &resource_desc, D3D12_RESOURCE_STATE_COMMON, NULL,
+            &IID_ID3D12Resource, (void **)&resource);
+    todo
+    ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
+
     ID3D12Heap_Release(heap);
 
     for (i = 0; i < ARRAY_SIZE(invalid_buffer_desc_tests); ++i)
-- 
2.32.0




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