[PATCH vkd3d 2/2] vkd3d-shader: Implement DMOV instruction.

Conor McCarthy cmccarthy at codeweavers.com
Mon Jul 26 20:28:31 CDT 2021

July 27, 2021 1:17 AM, "Henri Verbeet" <hverbeet at gmail.com> wrote:
> Sure, but this would disassemble e.g. "dmov r0.xyzw, -cb0[0].zwxy"
> (fxc /dumpbin) as "dmov r0.xy, -cb0[0].zwxy" (vkd3d-compiler -b
> d3d-asm), unless we also add a corresponding change to
> shader_dump_dst_param().

Would you suggest including the shader_dump_dst_param() change in the same patch, or a separate patch in the same set?

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