[PATCH 5/6] server: Do not bother clearing events in IOCTL_AFD_WINE_CONNECT.
Zebediah Figura
z.figura12 at gmail.com
Thu Jun 10 19:36:27 CDT 2021
Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
---
server/sock.c | 5 -----
1 file changed, 5 deletions(-)
diff --git a/server/sock.c b/server/sock.c
index aa2c6842efc..827eba52117 100644
--- a/server/sock.c
+++ b/server/sock.c
@@ -610,8 +610,6 @@ static void complete_async_connect( struct sock *sock )
if (debug_level) fprintf( stderr, "completing connect request for socket %p\n", sock );
- sock->pending_events &= ~(FD_CONNECT | FD_READ | FD_WRITE);
- sock->reported_events &= ~(FD_CONNECT | FD_READ | FD_WRITE);
sock->state = SOCK_CONNECTED;
if (!req->send_len)
@@ -1846,9 +1844,6 @@ static int sock_ioctl( struct fd *fd, ioctl_code_t code, struct async *async )
/* a connected or connecting socket can no longer be accepted into */
allow_fd_caching( sock->fd );
- sock->pending_events &= ~(FD_CONNECT | FD_READ | FD_WRITE);
- sock->reported_events &= ~(FD_CONNECT | FD_READ | FD_WRITE);
-
if (!ret)
{
sock->state = SOCK_CONNECTED;
--
2.30.2
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