[PATCH vkd3d 7/9] vkd3d-shader: Implement DMAX, DMIN, DFMA, DEQ, DGE, DLT, and DNE.
Henri Verbeet
hverbeet at gmail.com
Tue Jun 15 16:54:17 CDT 2021
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On Mon, 14 Jun 2021 at 05:27, Conor McCarthy <cmccarthy at codeweavers.com> wrote:
> libs/vkd3d-shader/dxbc.c | 14 +++++++
> libs/vkd3d-shader/spirv.c | 51 +++++++++++++++++++++++-
> libs/vkd3d-shader/trace.c | 7 ++++
> libs/vkd3d-shader/vkd3d_shader_private.h | 7 ++++
> 4 files changed, 77 insertions(+), 2 deletions(-)
>
The comments for patch 6/9 apply here as well.
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