[PATCH 6/6] wined3d: Do not use a staging buffer if discarding a mappable buffer in adapter_vk_copy_bo_address().
Zebediah Figura
z.figura12 at gmail.com
Thu Jun 17 23:19:39 CDT 2021
As in wined3d_buffer_vk_upload_ranges().
Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
---
dlls/wined3d/adapter_vk.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c
index 7e7a6b4b0bd..615dc6040f4 100644
--- a/dlls/wined3d/adapter_vk.c
+++ b/dlls/wined3d/adapter_vk.c
@@ -1092,8 +1092,8 @@ static void adapter_vk_copy_bo_address(struct wined3d_context *context, const st
return;
}
- if (dst_bo && (dst_bo->command_buffer_id > context_vk->completed_command_buffer_id
- || !(dst_bo->memory_type & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT)))
+ if (dst_bo && (!(dst_bo->memory_type & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) || (!(map_flags & WINED3D_MAP_DISCARD)
+ && dst_bo->command_buffer_id > context_vk->completed_command_buffer_id)))
{
if (!(wined3d_context_vk_create_bo(context_vk, size, VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, &staging_bo)))
--
2.30.2
More information about the wine-devel
mailing list