[PATCH 6/6] wined3d: Do not use a staging buffer if discarding a mappable buffer in adapter_vk_copy_bo_address().

Zebediah Figura z.figura12 at gmail.com
Thu Jun 17 23:19:39 CDT 2021


As in wined3d_buffer_vk_upload_ranges().

Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
---
 dlls/wined3d/adapter_vk.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c
index 7e7a6b4b0bd..615dc6040f4 100644
--- a/dlls/wined3d/adapter_vk.c
+++ b/dlls/wined3d/adapter_vk.c
@@ -1092,8 +1092,8 @@ static void adapter_vk_copy_bo_address(struct wined3d_context *context, const st
         return;
     }
 
-    if (dst_bo && (dst_bo->command_buffer_id > context_vk->completed_command_buffer_id
-            || !(dst_bo->memory_type & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT)))
+    if (dst_bo && (!(dst_bo->memory_type & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) || (!(map_flags & WINED3D_MAP_DISCARD)
+            && dst_bo->command_buffer_id > context_vk->completed_command_buffer_id)))
     {
         if (!(wined3d_context_vk_create_bo(context_vk, size, VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
                 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, &staging_bo)))
-- 
2.30.2




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